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战斗力 鹅
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注册时间 2022-2-11
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发表于 2024-5-7 10:59
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- PC
- "big disappointment"
- Ultra Wide HUD is stretched and not native to 21 : 9, also occasional HUD bugs, also breaks some mods.
- No official means to go higher than 60. Weapon Debree setting still causes the game to crash when not disabled.
- Consoles
- No HDR support
- Performance/ Quality toggle on Xbox doesn't work. Always runs in Performance mode, applies to both SX | SS
- PS5 is the only console where the 30 / 40 hz Quality mode works
- Quality mode offers settings equivalent to PC's Ultra (not all setting parameters run equivalent to Ultra tho)
- Even on Quality mode, some things like shadow cascades are still running at PC Medium equivalent
- Xbox versions have higher distance Geometry LoD settings in its only-working-mode even if PS5 is running in Quality mode
- Performance mode has minor DRS from 4K to 2016p in Performance mode on both PS5 / SX
- Corvega factory roof stress test areas and some Boston roads can cause minor drops to mid 50s and brief stretches of 100ms response
- Top of corvega factory is the best place to notice difference in Quality / Performance mode and how Xbox is always on Perf. mode settings
- Series S benefits with this update even in just the Performance mode, as it runs higher resolution than the Xbox One BC version in FPS boost
- SX | SS can have lower draw distance for some things compared to One X, since the Quality mode toggle doesn't work
- PS5 shadow quality and draw distance for shadows / foliage in Quality mode are close to PS4 Pro
- Top of corvega factory has drops to mid 50s on PS5 as well
- 120hz / 40 FPS modes run the game with the same as 30 FPS Quality settings
- This mode did not show drops in the top of the corvega factory area
- If PS5 is set to 1440p on system level, the game renders natively at 1440p with Ultra equivalent settings (same as Quality mode)
- But this mode shows some drops in the corvega factory stress test
要发就发全了 |
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