婆罗门
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战斗力 鹅
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注册时间 2012-5-1
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本帖最后由 mimighost 于 2024-6-18 03:00 编辑
IGN: I was reading back some older interviews with you, and in 2016 you said, "I think my philosophy towards game development is first, set a certain game system and then apply a worldview that matches that." Has that philosophy changed at all since then? And if it hasn't, how has that philosophy informed the development of Elden Ring?
小高自己的话:“我的游戏设计哲学是游戏开发是首位的,确定一个游戏系统然后设计一个世界观适用于其上,与之匹配”
回到环这里,马丁说过他写完最初的这个神话之后,from就没有再联系过他。我看了不少老贼和西方媒体的采访,虽然他一直在找补,凸马丁的贡献,实际上也变相的承认,马丁给了一个草稿,他们觉得啥合适就拿进来改编,不合适的就扔。
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