本帖最后由 BRAVADO 于 2025-2-5 11:40 编辑
看了一点journalism的差评,似乎很多人都提到了系统简化,大伙似乎都没提到?:
PC Gamer(76/100):https://www.pcgamer.com/games/strategy/civilization-7-review/ 这个关于简化的部分最细,可以稍微读读
“Civilization 7 feels like a reaction to themaximalism of its predecessor: sleeker and speedier, colder and less complex.Being the first game in the series to come out on consoles at the same time asPC, I can't help but feel that some of the complexity cutbacks are made withgamepad players in mind. Some of these cuts are positive, and they help thegame flow better (especially, I imagine, in multiplayer), but thesimplification of systems like religion, diplomacy, city-states, and espionagemeans that the journey through history doesn't feel quite as rich or rewarding.
It's as if Civ's gone through its own agetransition—a few steps forward, a few steps back. While it's addressed somelongstanding issues, there's a little too much that's been stripped away forveterans like myself to call this meaningful progress on the legendary series'Legacy Path.”
“《文明7》感觉像是对前作极繁主义的回应:更流畅、更快速、更冷峻、更不复杂。作为系列中第一部在主机和PC上同时发布的游戏,我不禁觉得一些复杂性的削减是为了考虑手柄玩家。其中一些削减是积极的,它们有助于游戏更好地进行(尤其是在多人模式中),但宗教、外交、城邦等系统的简化意味着穿越历史的旅程感觉不那么丰富或有回报。
这就像《文明》经历了它自己的时代过渡——几步前进,几步后退。虽然它解决了一些长期存在的问题,但对于像我这样的老玩家来说,有太多东西被剥离,以至于无法称之为这一传奇系列遗产路径上的有意义进步。”
IGN(7/10):
“But while its takes some good swings withcombat and diplomacy and it is still overall a good time to build acivilization from the ground up, I find that this obsessive streamlining ismore often than not to the long-awaited 4X successor's detriment.
Let me justrestate for emphasis right from the jump that I don't hate playing Civ 7. Itretains a lot of the series' signature charm and polish. There's an almostindefinable quality of craftsmanship to it that none in the barrage of recentCiv compe**s has been able to replicate. It's more that it’s like thisiteration was designed by Apple, trying to be "user-friendly" bytaking away the ability to dig into the guts of its systems or fine-tune yourexperience. And I’m an Android person.”
“尽管《文明7》在战斗和外交方面有所突破,整体上从头开始建立文明的过程依然充满乐趣,但我发现这种过度追求简化的做法往往对这款备受期待的4X游戏续作不利。
让我从一开始就强调一下,我并不是讨厌玩《文明7》。它保留了许多系列的标志性魅力和精致感。它有一种几乎难以定义的工艺品质,这是近年来众多《文明》竞争对手无法复制的。问题在于,这一代游戏的设计更像是苹果公司的风格,试图通过剥夺玩家深入系统内部或微调体验的能力来追求“用户友好”。而我,是个安卓用户。”
Eurogamer的2/5 review虽然评测整体内容基本上是灌水,但也提到了外交无聊的问题,题外话,eurogamer的嘴是真的毒,比如”But it's dull. Even some of its most flawed challengers are far more interesting.“,再比如”Civilization 7's interface is ashamed thatit's a strategy game. “给我看乐了🤣
当然game journalism的观点的靠谱程度大家也知道,看看图一乐好了。 |