莫斯科展的新情报来了(来源reddit DS版) 关于联系: We have a character who lives deep underground. He is sick and needs medicine, and Sam can deliver it. Since this happens at the beginning of the story, this is a must. After completing this quest, the player himself chooses the following actions: you can constantly go to the old man and carry medicine; can deliver other items; You can listen to his stories from the past. But the player is constantly moving forward and moving away from the character. And I'm sure that there are gamers who forget about this old man. And then they will remember and return to it. Since they have not carried medicine to him all this time, he will die by this moment. Through such actions, a connection arises with the character. We really hope that the significance of the connection between people - how it is formed, how it develops - will be revealed, and it will be interesting for you to play it. Hideo Kojima
关于homo ludens:
To be honest, in childhood I wanted to become an astronaut. I came to you because you are well done in this regard. Homo ludens is one of the drivers of our world. I represent such characters in a spacesuit - they are sent to a world that has not yet been explored, and which may not yet exist. When I create games, I, along with everyone, embark on a fun adventure in which there are many interactions. For me, this is the next step in the development of a person who not only thinks, but also plays - he makes himself and the people around him happy. Returning to the question of the mission, it probably consists in finding those mechanics and activities that allow people to learn something new in the course of entertainment. Hideo Kojima
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