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楼主: 多狼医生

[NS] 新机病栋,谁是大的?

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发表于 2024-5-9 10:48 | 显示全部楼层
npk7k 发表于 2024-5-9 10:44
有舅舅爆料开发机是16G

那就太好了,感觉媲美XSS越来越有可能了
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发表于 2024-5-9 10:49 来自手机 | 显示全部楼层
真的会是三星7nm吗,考虑功耗,散热不应该啊
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发表于 2024-5-9 10:54 | 显示全部楼层
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发表于 2024-5-9 10:58 | 显示全部楼层
有没有楼友简单点告诉我,新的ns掌机模式能到什么程度,能达到PS4水平吗
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发表于 2024-5-9 10:59 来自手机 | 显示全部楼层
估计是杂七杂八的模块化功能玩具,能吸在joycon原来的位置?
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发表于 2024-5-9 11:00 | 显示全部楼层
无辄辄 发表于 2024-5-9 10:58
有没有楼友简单点告诉我,新的ns掌机模式能到什么程度,能达到PS4水平吗

按照爆料来看,画面表现力要比PS4要好
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发表于 2024-5-9 11:04 | 显示全部楼层
本帖最后由 hisousihou 于 2024-5-9 11:08 编辑
无辄辄 发表于 2024-5-9 10:58
有没有楼友简单点告诉我,新的ns掌机模式能到什么程度,能达到PS4水平吗

按照爆料来看掌机模式纸面性能很可能超ps4,实机画面好更多。毕竟steamdeck都已经快摸到ps4了但是实际摸到之前谨慎看待
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发表于 2024-5-9 11:05 来自手机 | 显示全部楼层
不知道主机模式咋样
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发表于 2024-5-9 11:11 | 显示全部楼层
npk7k 发表于 2024-5-9 10:54
三星7nm可以指三星主节点10nm制程,还可以指骁龙888翻车的5LPE制程,我们三星命名真是太厉害了.... ...

命名无所谓,还是要看功耗和台积电比能达到哪个节点
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发表于 2024-5-9 11:13 | 显示全部楼层
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发表于 2024-5-9 11:22 | 显示全部楼层
(偷自fami)关于底座风扇的(可能)相关海关记录

BRACKET TO ASSEMBLE RADIATOR FAN, MAINLY MADE OF STEEL, 120*80MM/MODEL: HGU1130-3Q/100% NEW PRODUCT-CCDC
BRACKET TO TIGHTEN RADIATOR FAN SCREWS, MAINLY MADE OF STEEL, 250*250MM/MODEL: HGU1130-8K/100% BRAND NEW - CCDC
NL-AM46#&GAME CONSOLE COOLING FAN/BSM0405HPJH9/
NL-AM46#&GAME CONSOLE COOLING FAN/BSM0505HPJQC/


—— 来自 S1Fun

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发表于 2024-5-9 11:30 | 显示全部楼层
底座双风扇?

—— 来自 S1Fun
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发表于 2024-5-9 11:35 | 显示全部楼层
底座两个风扇狂吹?
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发表于 2024-5-9 11:37 | 显示全部楼层
karastar 发表于 2024-5-9 11:11
命名无所谓,还是要看功耗和台积电比能达到哪个节点

不影响老任的调度,NS时代就很保守,NS2也不会例外。

10nm后,发热和耗电都不会在低调度环境出问题。
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发表于 2024-5-9 11:39 | 显示全部楼层
另外,fami楼的#140,387是宝藏

大量零部件都被挖出来了

—— 来自 S1Fun
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发表于 2024-5-9 11:40 来自手机 | 显示全部楼层
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发表于 2024-5-9 11:43 | 显示全部楼层
如果确实是底座风扇挺好的,故障率低,易维修。
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发表于 2024-5-9 11:45 | 显示全部楼层
heseran 发表于 2024-5-9 11:43
如果确实是底座风扇挺好的,故障率低,易维修。

底座有风扇不代表机子没风扇啊
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发表于 2024-5-9 11:49 来自手机 | 显示全部楼层
目标底座4t性能释放,散热方案越多自然越好

----发送自 samsung SM-F9460,Android 14
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发表于 2024-5-9 11:50 | 显示全部楼层
都爆料到现在了摄像头应该是没戏了吧
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发表于 2024-5-9 11:54 来自手机 | 显示全部楼层
底座得有热源,要不做风扇干嘛,不如把机没风扇转快点
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发表于 2024-5-9 12:02 来自手机 | 显示全部楼层
已经能想到有人带便携底座出去玩,结果没风扇疯狂降频,气得要死发帖子狂喷任天堂

—— 来自 Xiaomi 23127PN0CC, Android 14上的 S1Next-鹅版 v2.5.2
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发表于 2024-5-9 12:05 | 显示全部楼层
新NS的定价范围也能估计出来了吧,会超过400刀嘛
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发表于 2024-5-9 12:13 | 显示全部楼层
我猜459 感觉如今爆料的东西399挡不住了。
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发表于 2024-5-9 12:14 | 显示全部楼层
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发表于 2024-5-9 12:16 | 显示全部楼层
thez 发表于 2024-5-9 11:45
底座有风扇不代表机子没风扇啊

你理解错了吧,我有说过机子没风扇吗,这不比前两天那个底座加铜管插到机子里靠谱吗?怎么就能发散到我认为机器里没风扇呢
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发表于 2024-5-9 12:16 | 显示全部楼层
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发表于 2024-5-9 12:20 | 显示全部楼层
Even after the RAM and storage size, there's so much in the March shipment data I don't even know where to begin. So far nothing else at that level has popped up, so more along the lines of what I was originally saying before those were found. This won't be comprehensive, and I'll have to keep following up. I may also repeat some things others have posted (or will have posted by the time I finish typing the post), so apologies in advance. Some things in here were discovered and/or researched by Thraktor, LuigiBlood, and others.

I guess I'll start by saying, with reasonable confidence, that HGU1100 is the console, HGU1110 is the left Joy-con, HGU1120 is the right Joy-con, and HGU1130 is the dock. I'm not 100% confident, so take all of this with a grain of salt. But there are enough different listings that hint at this being the case, and it matches how the numbers HGU0700, HGU0710, HGU0720, and HGU0730 were used for the original Switch (except that the left and right Joy-cons may be flipped, assuming I don't have one of them wrong). So, grain of salt taken, bear that information in mind when I or anyone else posts a listing containing one of those HGU codes.

I think the previously seen new codes -- HGU1000, HGU1010, and HGU0820 -- may have been catch-alls, or possibly a way to organize things in a SKU containing the whole console set, versus just the console, or just the controllers, which is also something that can be seen with the old HGU07xx numbers. Almost all of the interesting new stuff in March is showing up under HGU11xx, but the others are still around, and as mentioned before there are some new ones there too. Also check out that post for the return for the return of the long-lost CKUI.

The other place new stuff is showing up is in listings that don't have HGU codes at all. But many of them do have NL-AM categories instead, which as far as I can tell, are 100% associated with Nintendo, just like HGU is. These may be trickier to sort through, because NL-AM listings were and are still used for current Switch models, so cross-referencing is needed to determine if a listing is really new. One that that helps is that a lot -- but not all -- NL-AM listings also have HGU codes on them, so we can discount any that have the old HGU0700, HGU0800, HGU0810, or HGU0910. If an NL-AM listing doesn't have HGU on it, and the quantity is only hundreds or thousands, instead of the high mass production-like quantities on old parts, that's an indication that it's probably for new hardware.

There are also listings that don't have any product codes on them at all, or at least not recognizable ones. Sometimes we see Nintendo's name pop up if we're lucky, but sometimes we just have to guess or assume. And that should be a good reminder not to consider anything 100% set in stone, adding together all of that with incomplete or questionably translated descriptions, etc. etc. etc.

Anyway, on to some listings.
NL-AM10#&ELECTRONIC IC/MT62F768M64D4EK-026/
This is the 6 GB RAM chip; two will be used for a total of 12 GB. Here's Micron's page for it. It is listed as LPDDR5 having a speed of 7500 MT/s, which is an LPDDR5X speed, so that's kind of strange. The page for the faster -023 version of this part also says LPDDR5, but I noticed that when filtering by type, -023 actually does show up under an LPDDR5X filter, while -026 shows up under an LPDDR5 filter. Anyway, the speed is what's important, and @Thraktor and others have already been breaking that down.
NL-AM10#&ELECTRONIC IC/THGJFGT1E45BAILHW0 /
This is the 256 GB UFS 3.1 storage chip. Here's Kioxia's page for it. I think speed estimates and such have also already been posted.
NL-AM10#&ELECTRONIC CHIP/IC/SOC GMLX30-R-A1/
And here's the other big one along with the RAM and storage: T239. Yes, this is in fact the Switch 2 SoC, with its proper Nvidia production part number. The Tegra X1 in the original Switch had a part number of ODNX02-A2, while TX1+/Mariko is ODNX10-A1. The "ODN" is from Odin, Nvidia's (and also Nintendo's) codename for the motherboard and sometimes sorta by extension the console itself (see my post about codenames). Side note, I've always thought it was "OD (Odin) NX 02," using the Switch's codename of NX, but it's actually "ODN (Odin) X02."

So what we have for T239 is the code GML and the revision number X30 (and tapeout code A1). I can't say what the significance of that revision number really is. But GML is actually very meaningful to me, because it's the board codename I've been waiting to see since the Nvidia hack in March 2022: Gimle. That name was in the leaked source files, appearing as the new equivalent to Odin, and it's taken this long for some sign of it to finally surface outside the hack. It seems that Nintendo is doing product codes differently this time, because CMB is being used where I expected to see GIMLE all this time. But here it is at last.

Now, I don't think we can determine much from this shipment listing, though I'm sure there will be discussion of the revision/tapeout process. But I'm very happy to see it.
NL-AM10#&ELECTRONIC IC/ALC5658-CG/
NL-AM10#&ELECTRONIC IC/PN7160B1HN/C100/
NL-AM10#&ELECTRONIC IC/RTD2175N-CG/
NL-AM10#&ELECTRONIC IC/RTL8153B-VB-CG/
NL-AM10#&ELECTRONIC IC/STM32G0B0CET6/
Next, a barrage of other (unconfirmed) Switch 2 microchips. The first is a Realtek audio codec chip, which seems pretty standard. Next is an NFC/RFID reader, so Amiibo support will live on. RTD2175N is a Realtek DisplayPort-HDMI converter; though there isn't much information available online, it is likely a version of or successor to the RTD2173, which supports HDMI 2.1 (here's a device Thraktor found using it, which has such support). Next is a Realtek Ethernet controller, very likely found in the dock, which along with some other listings indicates the return of the OLED's Ethernet port. And finally is a microcontroller based on the Cortex-M0+ core; nothing really of note here, but it is basically the same as the microcontroller in the current Switch dock. I dropped some boring diode/switch/resistor-type things from this list as well.
NL-AM01#&MULTI-LAYER PRINTED CIRCUIT/CJR-MAIN-X7/
NL-AM01#&MULTI-LAYER PRINTED CIRCUIT/CMB-CPU-X8/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/ANT0-T00/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CJL-MAIN-X7/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CKUI-MAIN-X5/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CKUI-SUB-X6/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CMB-HPMJ-X6/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CMB-MIC-X7/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/CMB-VOL-X7/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/MUEL-MAIN-X6/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/MUEL-PLUG-X5/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD ATK LED/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD CJL-SIDE-FPC/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD CJR-SIDE-FPC/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD CJL-ZL-FPC/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD CJR-ZR-FPC/
NL-AM01#&MULTILAYER PRINTED CIRCUIT/TBD MAIN FPC/
NL-AM07#&MULTI-PIN CIRCUIT BOARD CONNECTOR/JACK (TYPE USED TO ATTACH TO PRINTED CIRCUITS WITH VOLTAGE <1000V)/TBD CONN/HDMI/19P BEE-CDH/
NL-AM13#&CONDUCTIVE CONTACT CLAMP, MADE OF STEEL ALLOY/ANTX-ANT1/
NL-AM13#&CONDUCTIVE CONTACT CLAMP, MADE OF STEEL ALLOY/ANTX-ANT2/
NL-AM17#&GAMING HEATSINK, COPPER/DHS-B093082-00/
NL-AM19#&SPEAKER/102000210110 (MUSE BOX-L)/
NL-AM19#&SPEAKER/102000210111 (MUSE BOX-R)/
Yeah, so, now we're really getting into it. This batch of stuff, a lot found by LuigiBlood, has a bunch of new product codes on it, and almost all of them look like they definitely belong to Nintendo.

CJR and CJL are most likely the right and left Joy-con, as the MAIN board is something current Joy-cons have, and then we also have a "ZL" for CJL and a "ZR" for CJR, which are self explanatory. They both also have a "SIDE" flexible ribbon circuit thing in addition to the one for ZL/ZR. The C in CJL/R might come from CMB. These are prototype codes, as indicated by the X in the revision number of CJR-MAIN-X7, and the TBD is likely standing in for the final product code. For Switch 1, prototype Joy-con boards were labeled JOYU-MAIN (U for Ukyo) and JOYS-MAIN1 (S for Sakyo), while the final are labeled HAC-JCL-MAIN and HAC-JCR-MAIN. So you can see how there's a blank or "TBD" space where the final product code, like HAC for Switch 1, would go.

ANT0 and ANTX seem likely to be antenna-related. These ones aren't necessarily strictly Nintendo board codes. Ditto the heatsink thing. MUSE BOX-L and MUSE BOX-R are identified as speakers, so no mystery there, but the board/part codes are funny. And then there are a couple odds and ends that say TBD and are unclear beyond that: TBD ATK LED and TBD MAIN FPC.

Next we have some new CMB boards in addition to CPU-X8: HPMJ (headphone and microphone jack), MIC (built-in microphone), and VOL (volume buttons). These are board for the main console, still using its prototype product code.

Next is MUEL, which is a new one. I think it's possible that this is the prototype product code for the new dock. It has a MAIN and PLUG board, which is exactly what the current or OLED Switch dock has. I haven't seen PLUG used anywhere else, but still, we can't be totally certain of this one.

Now, we have to talk about BEE-CDH. CDH is the label for boards used in the dock, usually in a full form like HAC-CDH-MAIN-01 for the Switch or HEG-CDH-MAIN-01 for the OLED. But if this is the dock, why is it BEE? Didn't I just say MUEL was probably the dock? Well, historically, CDH has only been seen in use for retail parts like the ones with HAC and HEG I mentioned. The prototypes used CRD (Switch) and CRDA (OLED) instead, such as in CRDA-MAIN-X6 and CRDA-LED-X4. If that pattern holds, then CDH being used here would suggest BEE is actually a retail product code, so it could be the retail dock equivalent of MUEL. Hypothetically! Maybe.

And last but not least, we have CKUI. This is the first time we've seen it -- the first new product code we found -- since August (discovered October) 2023, and we still don't have a clue what it is. But by process of elimination, if I had to guess, I'd say it's a Pro Controller. The current Pro does have a MAIN board, and while I don't think it has a SUB, it's not far-fetched to imagine a controller having one. There does seem to be a lack of Pro Controller-like shipments for Hosiden in the HGU domain, though, and there isn't any actual evidence for this conclusion at the moment.
NL-AM49#&GAME CONSOLE TOUCH SCREEN/DISPLAY/
And finally... yep, it's the screen. With no information about it whatsoever. The first time the OLED's screen was shipped to HVBG, it had the Samsung part number on it and everything, but this time, nope, we get nothing.

So yeah. The only notable things that seem to be missing here are anything to do with the game cards, or expansion (SD Express?) card reader. We'll have to keep an eye out for those.
PROTECTIVE CASE FOR VIDEO GAME CONSOLE, MADE OF PLASTIC, SIZE: 206 X 115 X 14 (MM), MODEL: HGU1100, MANUFACTURER: NINTENDO, 100% NEW.
I haven't even touched on anything specific within HGU yet, and I'm not going to, because this post is already extremely long. But I will say that I agree that this listing (reproduced in full in the bullet point above -- see look, it says Nintendo and everything, I'm not crazy) is a good candidate for actually having the full dimensions of the system -- except for the depth. 14 mm is very close to the depth of the current Switch, and while it's not impossible that the successor will retain it, the possibility exists for it to be greater, because this one piece of the shell is going to connect to other pieces, and its 14 mm might not make up the entire depth of the console. But the 115 mm height is something we've discussed before, and after a whole bunch more March shipments, seems essentially confirmed as the console's height. And the 206 mm width is not too far off from estimates back when we discussed the height, which were something around 198 mm. The 200-ish mm width also seems to be supported by HGU1130 listings for the dock that have a 200 mm dimension.
为了看这楼还专门注册了个账号

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发表于 2024-5-9 12:24 | 显示全部楼层
天堂大法 发表于 2024-5-9 12:20
Even after the RAM and storage size, there's so much in the March shipment data I don't even know wh ...

这楼其实还把(nvidia侧的)codename也发出来了,Gimle

—— 来自 S1Fun
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发表于 2024-5-9 12:24 | 显示全部楼层
本帖最后由 hisousihou 于 2024-5-9 12:41 编辑
npk7k 发表于 2024-5-9 12:16
谜语人舅舅还说了啥呀

也就是……底座风扇,浮点性能在xss到p4p之间,dlss2.0。以及“游戏提升第一方确定会搞,第三方的万代和世嘉在动,其他的不确定估计如果懒狗了就直接硬拉”。
其他都无所谓,不是老消息就是能猜到,就是这个浮点性能超XSS……还是比较激进,对面也说七成可能是三星供货但是三星7nm跑出4TFLOPS我真不信。谨慎看待吧。

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发表于 2024-5-9 12:25 | 显示全部楼层
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发表于 2024-5-9 12:28 | 显示全部楼层
hisousihou 发表于 2024-5-9 12:24
也就是……底座风扇,浮点性能在xss到p4p之间,dlss2.0。以及“游戏提升第一方确定会搞,第三方的万代和 ...

真这样又可以嘲笑微软了。
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发表于 2024-5-9 12:28 来自手机 | 显示全部楼层
npk7k 发表于 2024-5-9 12:14
应该是疯狂降分辨率大果粒

我现在就怕任天堂真用三星7nm+底座风扇硬压散热,到时候可就不只是大果粒和帧数下降的问题了

—— 来自 Xiaomi 23127PN0CC, Android 14上的 S1Next-鹅版 v2.5.2
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发表于 2024-5-9 12:30 | 显示全部楼层
heseran 发表于 2024-5-9 12:16
你理解错了吧,我有说过机子没风扇吗,这不比前两天那个底座加铜管插到机子里靠谱吗?怎么就能发 ...

是我理解错了~
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发表于 2024-5-9 12:34 | 显示全部楼层
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发表于 2024-5-9 12:36 | 显示全部楼层
hisousihou 发表于 2024-5-9 12:24
也就是……底座风扇,浮点性能在xss到p4p之间,dlss2.0。以及“游戏提升第一方确定会搞,第三方的万代和 ...

之前传闻不是都说支持DLSS3吗?怎么又变DLSS2了?
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发表于 2024-5-9 12:37 | 显示全部楼层
信息的传播会出现偏差,DLSS这点暂时不用当真
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发表于 2024-5-9 12:37 来自手机 | 显示全部楼层
最大的悬念还是芯片性能吧
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发表于 2024-5-9 12:39 | 显示全部楼层
本帖最后由 hisousihou 于 2024-5-9 12:48 编辑
thez 发表于 2024-5-9 12:36
之前传闻不是都说支持DLSS3吗?怎么又变DLSS2了?

之前的讨论是说不会有3.0,但是3.1和3.5啥的具体是啥我也不清楚,记得3.1就是3.0升级,然后3.5是光追相关的吧。总之DLSS几个功能本来就不是都会有,最起码的肯定会用。那人是转述的没问清楚没记清楚,不代表别的真的没有。暂时不要对这个太认真
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