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战斗力 鹅
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注册时间 2009-9-20
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发表于 2023-2-8 22:59
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Hey everyone,
We know you're waiting for official news and announcements from us, but in the meantime here's a message from Total War: WARHAMMER Game Director Rich Aldridge.
For those of you who are unable to watch the video for any reason, or would prefer to read Rich's message at your own pace, here is a text version for you:
Hi everyone,
First of all I know you've all been waiting a long time for news and that it’s frustrating to not hear anything from us, I do apologies for this and strive with the rest of the team to make things much better to this regard in 2023 and beyond.
One thing which I wanted to talk about is that we fell behind our original schedule for WARHAMMER DLC as a result of us investing more heavily into the release of Immortal Empires and our post-launch patches. I really appreciate you bearing with us and I hope you have enjoyed the content we were able to create last year. Looking forward, we have an exciting year ahead of us full of new content, fixes and improvements for all to enjoy, some of which I hope is on your wanted list and some that will hopefully come as a nice surprise.
Speaking of new content, I’m pleased to say that we are now putting the finishing touches to it and will be sharing it with you in April. I’m sure when you get your hands on it you will see why it’s become such a passion project for us and why we wanted to spend the extra time on it to get it just right. For me, new experiences are what we are all about and we aim to deliver two more exciting major content drops later this year, in the Summer and Winter this year with smaller patching updates in between. This is our “aim” rather than a concreate plan, which I will go a little more into now with you.
There are a lot of steps in creating a new DLC, with much happening behind the scenes to make sure that everything is ready for you when we release that shiny new piece of content. This naturally becomes more complicated when we change up our approach as we did with the post launch support of Warhammer III and Immortal Empires as I touched on earlier, but is ultimately worth it in the end. We want to be as concrete as possible on what we are doing before communicating this as we want to excite and not disappoint. We’re moving as quickly as we can – even if it doesn’t always look that way.
What I outlined above is our plan as it looks today and our commitment to telling you when and if that plan needs to change, I hope this gives you a decent picture of why we are excited about what is still to come and why we are very much still committed to this much loved game.
Before I sign off, on a personal note, as much as I've seen a lot of positivity and creativity within the community (love those pixel art Legendary Lords), I’ve also seen some negativity aimed at our Community Managers. They are a crucial part of our team and work hard to represent your voices day in and day out. I ask you to please remember this and treat them and the wider community with respect, for us all to have the best Total War experience possible.
Thanks for taking the time to read this, I can't wait to be able to tell you more throughout the year so stick with us, and join us next week for our first year anniversary week of Warhammer III!
Richard Aldridge
Game Director
Total War: WARHAMMER Series
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