卡片召唤师
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战斗力 鹅
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注册时间 2019-3-16
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本帖最后由 琳翠 于 2019-6-12 08:33 编辑
Keanu Reeves was approached about 1 year ago.
25 minute long gameplay presentation at the E3 public booth.
50 minute press exclusive gameplay demo at E3.
Will show to everyone else when it's ready.
Buildings with multiple floors add a large amount of space and verticality to what might normally not seem so large.
The new demo is in Pacifica, a failed touristic district, and one of the most dangerous places.
Pacifica is much less populated and has no one standing authority.
District differences are reminiscent to the differences between areas in W3 such as Skellige and Novigrad, including enemies.
3 pillars to make the game. Open world, gripping narrative, and freedom of gameplay.
You play as your own character, fully customized. These customizations, as well as additional "perks" will change your playthrough due to contextual dialogue options.
Example: Cyberninja - higher reflexes, higher melee skills, stealth gameplay, the ability to play the game without killing a single enemy. Roleplay your own fantasy.
Freedom of gameplay is a key difference between CP 2077 and W3.
What makes this game a CDPR RPG is the ambition of the game. This is a similar jump in quality compared to the differences between W1, W2, and W3.
Seems very interested in taking the system that was found in Mass Effect, using your background to effect your gameplay and story, and expanding on that to give a more distinct experience to everyone. |
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