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[新番] 2018.07『轻羽飞扬!/はねバド!』专楼 #13 [完结]

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发表于 2018-7-3 10:34 来自手机 | 显示全部楼层
本子这几年上升得真是快,男单对上日本也不稳了
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发表于 2018-7-3 10:35 | 显示全部楼层
帕林马哲理 发表于 2018-07-03 06:50:40
哇,我没看过排球,现在顶尖的运动动画都是这么厉害的么?这比看真人比赛力量感强多了!
看完只有羡慕妹子 ...
动画比实拍的优越性吧,你永远也不可能在实况比赛里趴在运动员背上看赛场hhh

  -- 来自 能搜索的 Stage1官方 Android客户端
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发表于 2018-7-3 10:35 来自手机 | 显示全部楼层
估计动画的观感会和漫画有很大不冋,因为动画是不会换魔王人设的,细思恐极
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发表于 2018-7-3 10:46 来自手机 | 显示全部楼层
没看过漫画,这动画打球时的作画也太棒了吧!

魔王是谁?绫奈吗?第一集看下来还挺喜欢未黑化时候的她…难道最后会输吗…
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发表于 2018-7-3 10:48 | 显示全部楼层
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发表于 2018-7-3 10:52 | 显示全部楼层
论态度问题,魔王之后还会在比赛过程说怪话,动不动就嘲讽脸怼人,去拜托人还用二柱子的那一套“别废话快帮我特训”,甚至还会一脸忧郁地问“我太强了尊重不了对手怎么办”,动画里第一集里已经能算是在没拿球拍时对陌生人的客气态度了
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发表于 2018-7-3 10:58 | 显示全部楼层
动画第一集改了以后比漫画强
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发表于 2018-7-3 11:05 | 显示全部楼层
动画改的很棒啊 画面张力十足 十分期待 看得我心潮澎湃 想起了以前打羽毛球的日子  尤尼克斯 解封!!!
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发表于 2018-7-3 11:28 来自手机 | 显示全部楼层
nuclearg 发表于 2018-7-3 08:57
进奥运会拿金牌是流氓教练喊出来的目标,跟赤木喊的制霸全国差不多,理想总是要有的嘛,万一实现了呢[f:0 ...

看羽毛球部现在这个状态,流氓教练当初多半也是自己瞎练就过了奥运选拔
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发表于 2018-7-3 12:04 | 显示全部楼层
Fingest 发表于 2018-07-02 21:51:47
太强了 简直愉悦 有点看京吹1的感觉

三颗星->马娘->羽毛球 周一0点是黄金时间吗 ...
上个月周一还有黄金神威

  -- 来自 能手机投票的 Stage1官方 Android客户端
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发表于 2018-7-3 12:06 | 显示全部楼层
法则碎片 发表于 2018-07-03 09:15:07
照片里那对都亲上了!(认真)
干母女+女儿是外国人设定,开放点正常,别啥都歪过去

  -- 来自 有消息提醒的 Stage1官方 Android客户端
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发表于 2018-7-3 12:07 | 显示全部楼层
baoer 发表于 2018-07-03 10:29:28
从小打羽毛球 打到了顶峰同龄人连个对手都没有的时候就是孤独啊  孤独让人怀疑自己  尤其日本那个文化你 ...
主要还得他妈的锅,虽然女主确实有目中无人看不起对手的一面

  -- 来自 能搜索的 Stage1官方 Android客户端
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发表于 2018-7-3 12:19 | 显示全部楼层
话说YY有赞助吗 有的话经费就不愁了吧
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发表于 2018-7-3 12:24 来自手机 | 显示全部楼层
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发表于 2018-7-3 12:44 | 显示全部楼层
amulelernen 发表于 2018-7-3 12:24
啥时候李宁也能赞助一个拍个国产的男子羽毛球

国内哪有动画公司做得了  最多让狼烟搞个广告还有点可能
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发表于 2018-7-3 13:01 | 显示全部楼层
可惜现在国内女羽像柿子一样被捏着打,不然还有有机会搞中日合拍的。
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发表于 2018-7-3 13:09 | 显示全部楼层
Laie 发表于 2018-7-3 09:23
教练后面的剧情里面不仅颜值高性格好还有担当,活脱脱体育生涯夭折后寻找新人生方向的后宫男主,感觉就是相 ...

这设定难道不是萝球社?
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发表于 2018-7-3 13:21 | 显示全部楼层
友情提醒,网球用手腕打虽然不是不行,打多了手腕真的会断的啊
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发表于 2018-7-3 13:46 | 显示全部楼层
本帖最后由 UNISONIA 于 2018-7-3 13:47 编辑
天天那个啥 发表于 2018-7-2 21:08
敢改还是说明制作组有野心,我个人也觉得动画这样改可以。本身连载作品一周或者一月一话,哪怕前后画风或者 ...

女主要不是荒废了一段时间,漫画里校社团当时的实力还真的是看不上的……

比较奇怪的一点是动画把女主初中参赛的时候换用母亲旧姓神藤的细节去掉了,(下有剧透)以至于女二原作一直不能确定她就是那个黑化短发魔王,去女主家里偶然看到的时候才确认了
就连大赛开始碰到的新劲敌益子,面对经过老头特训的女主,也明确的说还是以前的那个黑化女主更强
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 楼主| 发表于 2018-7-3 14:03 | 显示全部楼层
GIF制作:kViN(twi.Yuyucow)

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发表于 2018-7-3 14:27 | 显示全部楼层
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发表于 2018-7-3 14:38 | 显示全部楼层
本帖最后由 xwr 于 2018-7-3 14:49 编辑

制作人細井駿介为了动画化本作几年前专门从VAP跳槽到东宝,然后在组建团队时被介绍给了常年打羽毛球的制作人新家朋人,他们和监督还一起去观摩高中比赛。开头的高动感打戏主要由徳丸昌大制作,由总作监木村智进行修正,OP分镜则由吉邊尚希制作,监督江崎慎平本话贡献了数个富有视觉隐喻的分镜。官方推特还提到2015年7月細井,新家和当时的还是候补监督的江崎慎平一起去看了山口茜的比赛,从企划到播出经过了三四年的时间。

https://blog.sakugabooru.com/201 ... duction-highlights/
HANEBADO! 01 – PRODUCTION HIGHLIGHTS
July 2, 2018  kViN
The summer anime season has started in the most intense way possible. Hanebado‘s anime adaptation turned out to be a transformative effort, ditching the source material’s lighthearted start for a bitter, emotional, grand and hot-blooded first episode that won’t leave anyone indifferent. And so it’s time to examine this team’s ambitious approach, also peeking behind the scenes to find out exactly what was their mindset and who’s responsible for this impactful beginning.


Episode 1
Storyboard, Episode Direction: Shinpei Ezaki
Chief Animation Director: Satoshi Kimura
Animation Direction: Keiji Ishihara, Kodai Kitahara
Assistant Animation Director: Satoshi Hattori, Hiroki Itai, Satoshi Kimura
Action Animator: Masahiro Tokumaru

Key Animation: Masahiro Tokumaru, Shujiro Ami, Tomohiro Takayama, Yoko Sano, Kentaro Kawajiri, Katsunori Kikuchi, Chie Nishio, Teruyuki Omine, Naofumi Hashimoto, Ayumi Ikeda, Kanae Hatakeyama, Akiko Fujiwara, Ayako Ito, Fuyumi Toriyama, Masumi Hoshino, Kazuya Takahashi, Motoi Nakamura, Fuko Abe, Satoshi Hattori, Hiroki Itai, Mitsutaka Echigo, Shinya Kitamura, Satoshi Kimura

─ While this kind of backstory is far from uncommon, the events that led to this Hanebado! adaptation are still heartwarming enough to make you root for its success. Producer Shunsuke Hosoi transferred from distributor VAP to the behemoth TOHO a couple of years ago because he wanted a chance to turn this series into an anime. When it came to assembling a team with Liden Films he was introduced to animation producer Tomohito Shinka, who’d been playing badminton for a long time and could funnel his passion for the sport towards this project. They attended actual highschool competitions alongside the series director to do the research that any remotely serious production requires, and their efforts eventually led to this so far impressive show. The groundwork and passion-fueled struggles are similar to those of many other anime, and truth to be told they didn’t have to fight for the project’s existence as much as other cases, but point stands that the people behind this series care about it a lot.

─ And thus, the staff’s intention was to immediately get across that they really were giving it their all. Considering the subject matter, that meant starting off with a sequence that proved their commitment to portraying the sport in the most intense and outright cool way possible. They considered inserting various scenes that either weren’t in the manga or would happen much later as the hook, and in the end settled with Nagisa’s harsh defeat – a good choice all things considered, since the whole episode is dyed with her bitterness. The person in charge of the most dynamic cuts was the main action specialist Masahiro Tokumaru, who’s recently found his footing as an ace animator at Liden; he joined the industry in 2013 as an in-betweener for White Fox, and after trying his luck in various projects as a freelance key animator, it’s Liden’s projects where he’s earned the trust required to show off his skill. Constant movement is his game, with a reluctance to cut corners that can make even theoretically simple shots into huge endeavors. In spite of that constant motion he didn’t sacrifice the feeling of impact or even the solidity of the drawings – supported in this regard by the corrections of Satoshi Kimura, who has the fate of this show’s animation resting on his shoulders. So far so good!

Before tackling the episode itself, the opening deserves an intermission. It was directed and storyboarded by Naoki Yoshibe aka yotube, perhaps best known for his sequences on Jojo’s Bizarre Adventures and Gatchaman Crowds. His multifaceted digital art makes him one of the most interesting rising figures in anime, but we can skip his introduction since we already wrote an entire post to get people acquainted with his work. His return to opening direction offered known qualities, like his trademark effects that define the aesthetic and the uncanny ability to combine different types of craft, while also threading together a strong sequence; I’m fond of the teasing of the cool badminton skills first before the opening unleashes itself and returns to their full forms at the end, at which point they get to literally blow away the credits in classic yotube fashion. The crew of animators responded to the high demands of the directors as well, as seen in the nicely acted visual representation of their relationship animated by Naoki Okada, and obviously during the relay of eye-catching badminton plays. Though yotube’s own cuts are the most perfectly fitting as you’d expect, it’s again Tokumaru who left the biggest impression with this ominous, memorable shot. If the fancy intro wasn’t enough to grab people’s attention, this opening will do the trick.

─ You might think that after all this initial intensity the episode would calm down, but the Hanebado! anime was born with all dials turned up to eleven. If you’re of the opinion that shows must earn their conflict before raising the emotional volume then this melodramatic approach might put you off, but director Shinpei Ezaki at least made sure to marry that tone with equally grand execution. The solemn shots, many vast layouts that spell out the conflict as loudly as the series of visual metaphors, it’s all sold with intensity to match the sentimentalism. This adaptation is clearly a transformative take on the original, a thought-out attempt to turn it into the hotblooded spectacle the manga eventually becomes from the get-go. And before defenders of the sanctity of the source material come raise their voice, keep in mind that this is something that’s happening with the approval of the author. Just look at this long thread with the manga editor and the anime’s producer sharing their thoughts about the episode as it aired, commenting on essentially everything. It would have been much easier to follow the lighthearted beginning of the original as it was, but the entire team is committed on drastically changing the structure to showcase the essence that actually attracted them to this series.

─ If I were to point out any grievances regarding their approach, it would actually be how ambitious it is. A good thing on paper of course, but whether the staff will be able to live up to these demands in the long run remains to be seen. While I appreciate Ezaki’s thorough storyboard full of small movement, the situation would remind me too much of Just Because’s director Kobayashi almost crashing the production by not keeping the team’s limitations in mind, were it not for the fact that Ezaki takes a step back when filming and makes it slightly less taxing. Truth to be told, the team as a whole doesn’t have acting finesse in the first place, which makes the excellent tense scene in the clubroom stand out as the exception. Perhaps some guest animators could address that, but for now the most noteworthy outsiders are the likes of Mitsutaka Echigo: known for her gorgeous art (and undying love for Cinderella Girls‘ Anya), not so much for acting nuance. And if we’re talking about shortcomings that don’t let them fully live up to these big ideas, Ezaki’s own struggles with 3D camerawork and space were exemplified by the moment where the protagonist’s outrageous skills leak through – it doesn’t make space clear nor the movement easy to read, which would be no issue if she was at least portrayed in really cool fashion rather than just sort of awkwardly saving her friend. Minor nitpicks in the grand scheme of things, but if the show as a whole ends up having problems, I feel like they’ll be related to this: big ideas that the team could struggle to properly execute. Worth the bet in my opinion!

Support us on Patreon to help us reach our new goal to sustain the animation archive at Sakugabooru, Sakuga Video on Youtube, as well as this Sakuga Blog. Thanks to everyone who’s helped out so far!

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发表于 2018-7-3 15:03 | 显示全部楼层
第一集真的非常炸裂,真好看,原本我只是为了大和田仁美的配音去看的,想不到这动画制作质量如此之高。
看了动画之后,跑去翻了翻漫画,这还真的是平行世界呢,动画魔改之后,剧情确实更连贯紧凑了。动画篇幅有限,不可能像漫画开头那样慢慢展开呢。
漫画开篇挺轻松欢快的氛围啊,如果动画偶尔保留点这样轻松搞笑的情节来调剂下气氛,感觉会很不错呢。漫画开篇的女主真是萌,漫画设定的女主说话的音量很小这一点,其实动画里也有还原啊,因为我一开始就是冲着大和田仁美去的,结果看片的时候觉得怎么音量这么小,还特意调大了音响的音量呢。当然,音量小也只是比其他人小一些,没有漫画那么夸张就是了。
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发表于 2018-7-3 15:09 来自手机 | 显示全部楼层
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发表于 2018-7-3 15:18 | 显示全部楼层
本帖最后由 本职是魔法使 于 2018-7-3 15:24 编辑
夏溪澪mio 发表于 2018-7-3 03:29
有人科普一下现实世界中各国羽毛球的实力吗只认得林丹李宗伟的人路过 ...


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发表于 2018-7-3 15:22 | 显示全部楼层
说起羽毛球我还活在06-08年,乒乓球也是,从高中以后就不怎么关注体育赛事了,你让我说一个女子羽毛球运动员我第一个想到的居然是谢杏芳,乒乓球是郭跃和张怡宁。
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 楼主| 发表于 2018-7-3 15:24 | 显示全部楼层
篤見@スロウスタートBD発売中です@1093yuiko
じまんじまん
お忙しい中本当にありがとうございます!
うわあもう嬉しいです本当に嬉しいです大切にします幸せです

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发表于 2018-7-3 15:33 | 显示全部楼层
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发表于 2018-7-3 15:39 | 显示全部楼层
七堂伽蓝 发表于 2018-7-3 15:33
现在女羽衰退的很厉害

看了上面的发言,现在这么惨了吗
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 楼主| 发表于 2018-7-3 15:40 | 显示全部楼层
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发表于 2018-7-3 15:46 来自手机 | 显示全部楼层
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发表于 2018-7-3 15:50 | 显示全部楼层
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发表于 2018-7-3 15:51 | 显示全部楼层
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发表于 2018-7-3 16:00 来自手机 | 显示全部楼层
策划4年啊还真是挺有爱了,希望可以保持质量吧
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发表于 2018-7-3 16:17 | 显示全部楼层
第一话是真的赞,不过感觉女主这个性格后面未必会讨喜
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发表于 2018-7-3 16:34 | 显示全部楼层
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发表于 2018-7-3 16:36 | 显示全部楼层
amulelernen 发表于 2018-6-27 23:01
纠结头发还不如纠结胸部咧那么大的胸还想打羽毛球?

又不是没有胸部大打球的妹纸
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发表于 2018-7-3 16:37 | 显示全部楼层
本职是魔法使 发表于 2018-7-3 15:39
看了上面的发言,现在这么惨了吗?

讲是讲乒羽中心一家人
比起乒乓球羽毛球这边实力远远没那么强
男子是之前林丹一代同时几个天才才建立的王朝
女子则一直只能算豪强之一
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发表于 2018-7-3 16:37 | 显示全部楼层
再看一次OP,会发现绫乃已经有拿起球拍就换画风的倾向了,说不定动画还真会在一定程度还原漫画的脸型改变
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发表于 2018-7-3 16:38 来自手机 | 显示全部楼层
佐仓杏子V2 发表于 2018-7-3 07:28
这是目前的排名。
中国羽毛球队曾经辉煌过,但是由于一些大人的原因,现在正处于人才断档期。
马来丹麦 ...

感谢
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