半肾
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战斗力 鹅
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注册时间 2013-6-18
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本帖最后由 londo_bell 于 2016-9-20 22:39 编辑
难怪会觉得动作还原的好,原来是因为攻击、格挡、闪避,这些动作之间衔接得异常流畅,
不会出现草薙京鬼烧取消大蛇薙,你只知道帅气,却不清楚动作具体是怎么连接起来的情况(当然你可以吐槽说硬直被取消了所以你不清楚动作是怎么连接的)
另外,引用外网的一段对Motion Matching的简单解释
An oversimplified ex**ation of motion matching is the description of a small amount of criteria determining what the character has to do over a set time (for instance one second), then factors like position and velocity, past and present trajectory, positions of joints like feet and hands and their velocity, as well as any tags that might be present are taken in account. That results in finding an appropriate matching section in an unstructured library of poses, matching the required pose at the time of input.
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