exellen 发表于 2018-6-29 13:33

sandro 发表于 2018-6-29 13:36

擦,虫子穿毛内衣

希德尼娅 发表于 2018-6-29 13:39

哈哈哈哈,墨西哥玩家还行

gg326 发表于 2018-6-29 13:39

墨西哥玩家路过

linchen0_0 发表于 2018-6-29 13:42

今夜都是墨西哥人?

-- 来自 有消息提醒的 Stage1官方 iOS客户端

苏西踩我 发表于 2018-6-29 13:45

虚数存在感 发表于 2018-6-29 13:46

全文散发出朴实又欢乐的气息
期待全新作

g8287694 发表于 2018-6-29 13:49

蜂姐姐 可操纵?

飞书走檄 发表于 2018-6-29 13:51

gutzz 发表于 2018-6-29 13:51

广大墨西哥玩家
真空斗篷,冲冲冲

— from OnePlus ONEPLUS A3010, Android 8.1.0 of S1 Next Goose v2.0

Renkonsai 发表于 2018-6-29 13:55

但是这游戏就因为虫子导致我现在都没下决心买…冲进去的钱变成了鄙视链底端的杀戮天使。
下次请画人,谢谢…

back57992 发表于 2018-6-29 13:58

全文散发出朴实又欢乐的气息
期待全新作

松川奈々 发表于 2018-6-29 14:02

我也是墨西哥人

dddyghr 发表于 2018-6-29 14:16

我也给墨西哥销量加一了

逆城的风 发表于 2018-6-29 14:17

小姜不辣 发表于 2018-6-29 14:17

塞尔达2能玩10遍也算是高人了

-- 来自 能搜索的 Stage1官方 iOS客户端

guardian5 发表于 2018-6-29 14:21

Laplace 发表于 2018-6-29 14:21

墨西哥玩家好评!

Junchoon 发表于 2018-6-29 14:23

塞尔达2在整个系列中绝对算冷门的,而且原文说的还是每天通10遍……我只能说爱得深沉……

若不闲 发表于 2018-6-29 14:24

大家都是墨西哥人!

处男老司机 发表于 2018-6-29 14:25

墨西哥玩家是什么梗?

Gnnjew 发表于 2018-6-29 14:29

我记得有一个结局里让老空洞骑士打倒hornet可以看到她裙下的腿有6条(野兽的后裔
所以其实平时的两条腿形态其实是把另外四条腿当裙撑在用

hikari0805 发表于 2018-6-29 14:29

这里的塞尔达2是众神三角力量…

-- 来自 能搜索的 Stage1官方 iOS客户端

66367749 发表于 2018-6-29 14:34

明年ns的数字版游戏全部加入墨西哥语

gane1010 发表于 2018-6-29 14:34

老任现在真的改了不少当年wiiu时代就吃过傲慢的亏 sony那边倒对开发者不错 结果现在反了一下果然业界还是要有竞争

anchovy 发表于 2018-6-29 14:35

hikari0805 发表于 2018-6-29 14:29
这里的塞尔达2是众神三角力量…

-- 来自 能搜索的 Stage1官方 iOS客户端

啊?就是塞尔达2吧

Pettabuz 发表于 2018-6-29 14:35

是reddit那个问答吧,我记得作者还补充“你可以认为所有虫子都是不穿衣服的,只有斗篷”

sandro 发表于 2018-6-29 14:36

Gnnjew 发表于 2018-6-29 14:29
我记得有一个结局里让老空洞骑士打倒hornet可以看到她裙下的腿有6条(野兽的后裔
所以其实平时的两条腿形态 ...

我草,还有这种玩法

Pettabuz 发表于 2018-6-29 14:37

关于为什么选虫子:这个游戏的构思来自一个限时的游戏创意比赛,所以选简单的来画

竜破斬 发表于 2018-6-29 14:38

这次switch发售的AMA比去年的人还多,switch看来还真挺适合这类游戏的。顺便转两个去年AMA开发团队关于开发灵感回答,第二个回答还顺便批判了一下魂学家:

What do you think about other great Metroidvanias of the last few years in La Mulana, Ori and the Blind Forest and Rabi Ribi? Were other games an inspiration to your team?

Ari_TeamCherry: La Mulana is enormous and incredible! One of the greats. We haven't played Ori yet though we're very keen to. We hear very positive things about it. Neither of us have looked into Rabi Ribi, though after buying Momodora, Steam keeps advertising it at us! Hollow Knight's major inspirations were Zelda 2, Faxanadu and Megaman X, along with other NES, SNES era stuff.

William_TeamCherry: Personally I only played a little bit of La Mulana, but I liked what I played and it's a really interesting and unique game. I haven't played Ori or Rabi Ribi, keen on getting to them eventually though. I did play Momodora IV and had a great time with it - it was sharp and tight and concise! Felt really good to play and had a lot of interesting characters/fights.

Was there any media - be it games, movies, or whatever - that influenced the art and design of Hollow Knight? For instance, the game has often been compared to Dark Souls - was this the intention during development?

William_TeamCherry: I didn't actually play Dark Souls until well into development (actually I got stuck in crystal land, still have to go back and finish it), on the design side the inspirations were older games like Zelda 2, Faxanadu, Super Metroid, Aria of Sorrow - stuff like that. Personally, my experiences with stuff like Pikmin, Paper Mario and Zelda also influenced the way I approached building the game.

Ari_TeamCherry: I really liked Demon's Souls quite a lot, when that game out, and I'd played a few of the King's Field games before that, though I'd not completed them. As William mentioned, for Hollow Knight, our main references were older games. I tend to think that the modern trend of comparing games to Dark Souls is really just players saying 'This game is like older games,' possibly without realising it. Lots of modern players haven't played many of those classic games, and Dark Souls is the recent game that embodies those classic design qualities.

Gnnjew 发表于 2018-6-29 14:48

hikari0805 发表于 2018-6-29 14:29
这里的塞尔达2是众神三角力量…

-- 来自 能搜索的 Stage1官方 iOS客户端

说是NES的赛尔达2
https://i.loli.net/2018/06/29/5b35d5d96d774.png

hikari0805 发表于 2018-6-29 14:50

竜破斬 发表于 2018-06-29 14:38:48
这次switch发售的AMA比去年的人还多,switch看来还真挺适合这类游戏的。顺便转两个去年AMA开发团队关于开发 ...洛克人X!

-- 来自 能手机投票的 Stage1官方 iOS客户端

hikari0805 发表于 2018-6-29 14:51

Gnnjew 发表于 2018-06-29 14:48:40
说是NES的赛尔达2看到了

-- 来自 有消息提醒的 Stage1官方 iOS客户端

litshetyran 发表于 2018-6-29 14:51

pf67 发表于 2018-6-29 14:53

处男老司机 发表于 2018-6-29 14:25
墨西哥玩家是什么梗?

低价区吧,应该是

sandro 发表于 2018-6-29 14:53

竜破斬 发表于 2018-6-29 14:38
这次switch发售的AMA比去年的人还多,switch看来还真挺适合这类游戏的。顺便转两个去年AMA开发团队关于开发 ...

的确有道理,恶魂一出来就吹的old school,看得很透彻啊

licence 发表于 2018-6-29 14:54

任天堂从开发到宣传全程强势参与,老任建议我们等e3的时候再发售,到时候老任专门在展会上带带我们,这样宣传效果好,然后,真的挺好……谢谢任天堂,谢谢任天堂   (●—●)

hiiroimatsu 发表于 2018-6-29 14:57

感谢墨西哥玩家

yuanjx 发表于 2018-6-29 15:12

vigilance 发表于 2018-6-29 15:16

66367749 发表于 2018-06-29 14:34:09
明年ns的数字版游戏全部加入墨西哥语墨西哥说西班牙语.....

-- 来自 能搜索的 Stage1官方 iOS客户端
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