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本帖最后由 格林达姆 于 2023-9-16 11:34 编辑
主要是Art Deco
https://www.gameinformer.com/b/f ... eo-deco-design.aspx
“There’s Deco, but we wanted to do something a bit different,” says art producer Jessie Boyer. “For this, we started off with inspiration from a hotel in New York City called the Viceroy. They do this really great interpretation of Deco that’s really modern.”
Art Deco isn’t a style that’s foreign to games. BioShock’s Rapture is a great example of the 1920’s-era style, which is characterized with clean lines and extravagant materials. Arkane’s art team says they didn’t want to adhere to as strict interpretation of the style. One of the biggest differences is how it incorporates more advanced technology, such as display panels, while retaining the overall elegance of the original inspirations.
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