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战斗力 鹅
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注册时间 2019-10-3
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发表于 2021-7-9 14:06
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本帖最后由 サリシノハラ 于 2021-7-9 14:25 编辑
在同一区域内可以自由探索,时间不会推进。死后可以选择开局时段,不用总是从一天的开头反复。不过通关解还是得要一整天才能完成吧…
And even more importantly, you don’t have to go through the morning. Actually, you can just skip to noon or the afternoon or night – we don’t force you to go through the beginning of the game or anything like that. It is not a game about starting the game over from the start and trying to do it entirely. So that’s one of the reasons why I’ve been saying consistently that it’s not a roguelike.
So that’s why we are not forcing you to go through the beginning of the day in an entire loop. So let’s say that you have something you want to do in the afternoon, and you get killed on the way. Well, in the next loop you can just skip to the afternoon and pick up almost right there. Right where you were.
https://www.radiotimes.com/technology/gaming/deathloop-not-roguelike-newsupdate/
This also means that Deathloop has a unique approach to time. Once you’re in a district, there’s no time limit. You can spend as much or as little time there as you need inside of it. But as soon as you exit to go somewhere else, time will move forward. Here’s how Bakaba explains it:
When you start the day, you start the day in the morning, and you can choose where you want to go. When you’re inside the district, you can take however long you want, and it’s when you exit that we move from the morning period to the noon period. And same thing, you can choose where you go. Basically time advances each time you exit one area. If you die and you’re out of rewinds, you’ll go back to the beginning of the day. And you can choose to skip a time period to go directly where you need to be, or where you want to explore.
https://www.theverge.com/2021/5/19/22442372/deathloop-preview-arkane-studios-ps5 |
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