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战斗力 鹅
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注册时间 2019-12-29
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I've seen a lot of stories about the hardware development history of Nintendo, and from my point of view, it's not "normal" at all from Nintendo to "solicit feedback" from third parties.
Usually, Nintendo comes from a position that they don't need the third parties (and they really don't need them to survive, it's just a nice to have), Nintendo just tells partners the specs, that's what you have, live with it, they usually don't change much regardless of feedback, while other companies such as Sony, talk to third parties even before starting the development of the hardware.
Nintendo faced extremely negative feedback from devs on for example N64 and Wii specs, with many studios threatening to or ultimately abandoning Nintendo. In both cases Nintendo didn't change the specs much or at all and just lived with the consequences.
翻了下你给的这一页,我能看到的只有他们觉得你任制定规格会向第三方通气很正常(也就是卡表要求加内存这事他们没争议,且不说这场报告就是你任和卡表一起开的,Fami通这么在日本吃得开的媒体也不可能去造谣传谣还写在网站上),但我和我截取的这位想法一样,你任(其实也包括久多时期的PS和至少是初代Xbox)之前一直以来都是直接把规格拍到第三方脸上让他们去适应的(比如硫酸脸的访谈里说了DOA3发售前微软跟他说零售机内存要再削一点所以要做好适配,不过降后的内存也够用了),这种从头到尾都是“ 機能の追加や向上はあっても、削減されたり、性能が低下した点はなかった”的情况基本可以说是前所未有的 |
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