半肾
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战斗力 鹅
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注册时间 2012-8-31
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惯例先上原文:
https://ec.europa.eu/commission/presscorner/detail/en/IP_21_170
然后直接跳到重点段落,看看是怎么破坏了市场公平:
The Commission found that by bilaterally agreeing to geo-block certain PC video games from outside a specific territory, Valve and each publisher partitioned the EEA market in violation of EU antitrust rules. In particular, today's Decisions conclude that Valve and the publishers engaged in the following geo-blocking practices:
欧盟委员会发现,通过平台与发行商双方都认可的在特定地区之外对某些PC游戏进行地理封锁激活的方式,Valve和每个发行商都因为对欧洲经济区市场进行划分而违反了欧盟反垄断法。今天的决定根据Valve和发行商以下的地理封锁行为做出:
Bilateral agreements and/or concerted practices between Valve and each of the five PC video game publisher implemented by means of geo-blocked Steam activation keys which prevented the activation of certain of these publishers' PC video games outside Czechia, Poland, Hungary, Romania, Slovakia, Estonia, Latvia and Lithuania, in response to unsolicited consumer requests (so-called “passive sales”). These lasted between one and five years and were implemented, depending on the cases, between September 2010 and October 2015.
Valve与五个PC游戏发行商之间的协议和/或相同的锁区行为是通过限制了在捷克,波兰,匈牙利,罗马尼亚,斯洛伐克,爱沙尼亚,拉脱维亚和立陶宛销售的Steam的key于上述地区以外激活来实现的(说白了就东欧低价区和西欧高价区的区别),这并非消费者自愿的(低价区消费者怕不是求之不得)。这些措施于2010-2015年间根据地区不同分别实施了一到五年。(捷克,波兰,匈牙利,罗马尼亚没有加入欧元区,其中只有波兰在Steam有独立的货币结算,价格只比美元低一点,剩下三个国家可能是划归独联体半价区用美元结算,除此之外的几个加入欧元区的国家应该已经在享受欧盟高价游戏了)
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The geo-blocking practices concerned around 100 PC video games of different genres, including sports, simulation and action games. They prevented consumers from activating and playing PC video games sold by the publishers' distributors either on physical media, such as DVDs, or through downloads. These business practices therefore denied European consumers the benefits of the EU's Digital Single Market to shop around between Member States to find the most suitable offer.
锁区涉及大约100款不同类型的PC游戏,包括体育,模拟和动作游戏。它们阻止了消费者通过DVD等物理媒体或通过下载来激活和游玩发行商出售的PC视频游戏。因此,这些商业惯例剥夺了欧洲消费者从欧盟数字单一市场中受益的机会,他们无法在成员国之间四处寻找最合适的产品。
所以说,让每个欧盟国家一同享受全世界仅次于日本和以色列的超高定价就是你们的让玩家受益,我懂了 |
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