婆罗门
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战斗力 鹅
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注册时间 2009-8-26
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这是三天前的新闻了:
https://www.gameinformer.com/2020/04/30/answers-to-our-biggest-questions-about-assassins-creed-valhalla
Do the enemies have defined numerical levels? And does the player?
As part of our fresh take on the RPG elements and progression, I would say it’s less about levels and it’s more about the sense of power. Based on the skills you have, you gain power. That’s how we look at that mechanism in the world; it’s really about your capacities and what you can do. Yes, there is a rating that is given, which encompasses at some point your gear as well. But it’s really about the skills you’ve learned, what you can do, and that value is rated. So it’s a sense of power rather than levels. 所以这估摸是一种更非线性的评判机制,个人猜是尽可能减少等级压制,反之提供“技能压制”。PV剖析访谈里提到过,PV里最后打的那个大个头是一次大型战斗里的长官角色,“他弱点很少”,有可能有啥技能非常影响能不能打高阶敌人的效率。
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