婆罗门
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战斗力 鹅
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注册时间 2009-10-1
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发表于 2018-12-13 23:37
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本帖最后由 cools 于 2018-12-13 23:43 编辑
他解释了一下Narrative Director是干啥的:
So! I've had some people asking me 'what does a Narrative Director do, anyways?' Good question! I don't know what they do in other studios, but here's what my job is (basically).
I am the vision holder for the narrative experience. You'll note I didn't say 'story'. (1/?)
下午2:11 - 2018年12月12日
The narrative experience is everything around narrative. It's how we tell the story, it's how gameplay flows in and out of conversations and cutscenes, it's the interstitial bits and the whole narrative tapestry.
(2/?)
The story is one part, for sure, but that's in collaboration (and largely driven by) the lead writer. I provide high level vision and feedback, but it's the writing team that comes up with that story and refines it. It's a process I'm involved with, but not one I run. (3/?)
I also work with the storyboard artists, the cinematics team, critical path level design, technical designers, programmers. The best analogue I've heard is the Narrative Director is a 'showrunner'. My job is to make sure all the pieces are working towards a cohesive whole.
大致上,他总监从剧本到演出到对话过场所有和叙事有关的游戏元素,剧本方面就像你猜测的一样,他把握走向给定基调的意见,对剧本稿提出反馈,写作队伍据此写/修改剧本
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