劳模还要被裁,索尼卸磨杀驴啊,还要再关闭一家工作室,是嫌自己第一方阵容不够少吗? ...
pixel今年就被干掉了 国外都讨论
被关的工作室是Media Molecule Whatever final decisions Insomniac decided to make about its upcoming projects, some internal documents suggest budget cuts demanded by Sony have complicated matters. Presentations earlier in the year point to a rough projected headcount of 500 moving forward. But a September email from Sony specified a full-time employee max headcount of 470, down from its current estimated 485 employees. PowerPoint slides from a September presentation reference “6 potential areas to reduce headcount,” including a few layoffs, not backfilling certain positions, and placing up to five employees on performance improvement plans which might eventually end in them getting fired.
A more recent presentation in November points to potentially more drastic cuts. “Slimming down Ratchet and cutting new IP will not account for the reductions Sony is looking for,” reads a PowerPoint note attributed to Insomniac head Ted Price. “To remove 50-75 people strategically, our best option is to cut deeply into Wolverine and Spider-Man 3, replacing lower performers with team members from Ratchet and new IP.”
That same presentation argues that releasing a standalone Venom game in 2027 would deliver outsized profits and also create a “bridge” to Spider-Man 3, much like Miles Morales did for Spider-Man 2. It’s unclear if the proposal for that game would have alleviated or reduced the need for cuts. The presentation notes attributed to Price point out that those working on Ratchet and the new IP are veterans of the studio, and cutting them would “lose institutional knowledge and leadership that is key for future titles.” The presentation also notes that cuts to teams would create a flight risk that could lead to additional departures.
Business plans change, and Sony would not confirm if the discussed cuts are still on the table or already completed. But a notes file referencing a November 9 PlayStation off-site meeting reiterates the 50-75 number of cuts. The notes suggest the cuts are being asked of other PlayStation studios as well, including the line “there will be one studio closure.” Sony did not respond when asked to clarify.
原文是从泄露的ppt信息里看的,现状索尼不说,外面没法确定。 亚瑟摩根 发表于 2023-12-21 11:30
国外都讨论
被关的工作室是Media Molecule
要么mm要么bend咯 ff2077 发表于 2023-12-21 11:27
kotaku挺野鸡了吧 靠谱吗
主要是主流游戏媒体拒绝挖掘这次泄露的内容,称要“保护泄露的开发者隐私” zid99825 发表于 2023-12-21 11:31
要么mm要么bend咯
bend前作那销量和历史直接关闭,有点不太具有现实可能性吧 zid99825 发表于 2023-12-21 11:31
要么mm要么bend咯
bend 这些年就一个往日吧
也确实难崩
不过bend的员工我看都转行了
比如alex smith都在推特上爆料一些内幕了 孩之宝也裁 也是裁的最赚钱的威世智的人 你们这些资本家约好的是吧 什么狗B老板。
被黑客黑了泄露个人信息,老板不管受害的员工反倒还把他们开了? ナルバレック 发表于 2023-12-21 11:34
bend前作那销量和历史直接关闭,有点不太具有现实可能性吧
往日玩崩之后,主创在20年就跑路
剩下那些还能做什么? 没拒绝啊,ign不是发的挺欢的
https://www.ign.com/articles/insomniac-hackers-release-stolen-data-leak-wolverine-videos-future-projects-and-more Yui_hirasawa 发表于 2023-12-21 11:36
什么狗B老板。
被黑客黑了泄露个人信息,老板不管受害的员工反倒还把他们开了? ...
是被黑的信息显示他们要裁员
不过可能结论是对的,这些被裁掉的人里很可能有信息都被曝完了的,挺惨的 我看原文的意思是暗示失眠组调老兵过来搞蜘蛛侠,也就是说建议埋了瑞奇 Yui_hirasawa 发表于 2023-12-21 11:36
什么狗B老板。
被黑客黑了泄露个人信息,老板不管受害的员工反倒还把他们开了? ...
```是leak了,发现索尼要裁员
并不是因为泄露,才去裁员
哈罗 发表于 2023-12-21 11:41
我看原文的意思是暗示失眠组调老兵过来搞蜘蛛侠,也就是说建议埋了瑞奇
什么ps studio一哥 圣诞大戏 你是会起标题的,光看标题我以为是索尼因为黑客泄漏事件决定裁员和缩预算呢 这个裁剪是洛基里TVA那种裁剪吗 网友不说你索利润率太低了吗,这是想一块去了 zid99825 发表于 2023-12-21 11:33
主要是主流游戏媒体拒绝挖掘这次泄露的内容,称要“保护泄露的开发者隐私” ...
确实,这一次在社交媒体上基本看不到这一次的泄露,更不用说各种挖掘了。
记得没多久前的微软和卡普空泄露,社交媒体上完全在狂欢。 念小妮 发表于 2023-12-21 11:48
那咱们看来对“cut deeply into"这个字眼有歧义吧,我认为是深度削减金刚狼和蜘蛛侠3预算 ...
A more recent presentation in November points to potentially more drastic cuts. “Slimming down Ratchet and cutting new IP will not account for the reductions Sony is looking for,” reads a PowerPoint note attributed to Insomniac head Ted Price. “To remove 50-75 people strategically, our best option is to cut deeply into Wolverine and Spider-Man 3, replacing lower performers with team members from Ratchet and new IP.”
索尼应该是给一个总体瘦身要求,具体怎么实施失眠自己想办法,反正瑞奇系列是受影响最大的 S1的巨巨 发表于 2023-12-21 12:07
微软今年主机游戏销量都不好,还花了大钱,不见裁员。怎么索尼这主机游戏双丰收的一直在裁员啊。
—— 来 ...
microsoft gaming确实没印象
不少工作室还扩招了来着
但是微软倒是裁员了,年初就裁了1万 裁员这几年经济不号大家都在干,但细化到部门就看部门老大有没有能力护住手下的人了 被ai取代了 S1的巨巨 发表于 2023-12-21 12:07
微软今年主机游戏销量都不好,还花了大钱,不见裁员。怎么索尼这主机游戏双丰收的一直在裁员啊。
—— 来 ...
主机销量不好,但是游戏部门营收是在涨的啊 hu794 发表于 2023-12-21 12:05
确实,这一次在社交媒体上基本看不到这一次的泄露,更不用说各种挖掘了。
记得没多久前的微软和卡普空泄 ...
重点卡普空那次也是一堆员工信息泄露,实证了现在游戏媒体都是索尼的狗 S1的巨巨 发表于 2023-12-21 12:16
那就更怪了。
索尼游戏业绩好,裁员。
微软游戏业绩差,不裁。
科普个冷知识
做红霞的阿肯奥斯丁分部,都那吊样了
微软在游戏发售后铺天盖地的差评下
依然让阿肯奥斯丁扩招,维护红霞岛以及对下一作的进行规划
听起来是挺反直觉的 关门MM可能性大些,毕竟创始人走的差不多了已经 亚瑟摩根 发表于 2023-12-21 12:19
科普个冷知识
做红霞的阿肯奥斯丁分部,都那吊样了
p3上台之后的微软其实很有耐心了
要是索尼,rare那边盗贼之海活不到内容填充实救回来的时候 hu哥哥还没狂欢吗?哪个论坛都能看到 zid99825 发表于 2023-12-21 12:18
重点卡普空那次也是一堆员工信息泄露,实证了现在游戏媒体都是索尼的狗 ...
软驱戏来了,小手指动一下这么难?
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