婆罗门
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战斗力 鹅
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注册时间 2011-4-4
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本帖最后由 ak123 于 2021-3-23 17:32 编辑
Senior Gameplay Designer
2020 年 3 月 - 至今1 年 1 个月
Warszawa, Woj. Mazowieckie, Polska
Cyberpunk 2077
- Implementing skills & perks
- Creating pipeline for balancing the game and economy
- Helping balance the game and economy
- Working closely with UI team on various screens & panels - inventory, character progression, crafting, cyberware,
Lead Gameplay Designer - RPG
2019 年 7 月 - 2021 年2 年
Warszawa, woj. mazowieckie, Polska
Cyberpunk 2077
- Leading team of 3 designers
- Working closely with other designers in merging and introducing RPG mechanics and elements into various features - guns, netrunning
- High level design and implementation of crafting system based on vision provided by Gameplay Director
- Improving pipelines between content and design team
- Improving and executing the pipelines between artists and design team - clothing, cyberware
RPG Coordinator
2018 年 10 月 - 2019 年 7 月10 个月
Warszawa, woj. mazowieckie, Polska
Cyberpunk 2077
- Coordinated team of 2 designers in developing core RPG features
- Worked closely with programmers on expanding existing pipelines of creating data structures for stats, status effects, items
- Worked with artists on assets creation pipeline required to deliver gameplay features - clothing system, cyberware
Specialist Gameplay Designer
2017 年 4 月 - 2018 年 10 月1 年 7 个月
Warszawa, woj. mazowieckie, Polska
Cyberpunk 2077
- Designed and implemented progression and itemization systems
- Worked with team of programmers on creating pipelines and tools for balancing the game and economy
- Prepared framework for other gameplay designers to use in their respective features - guns, AI, player locomotion
Junior Gameplay Designer
2016 年 6 月 - 2017 年 3 月10 个月
Cyberpunk 2077
- Prepared high level designs for gameplay features related to progression systems
- Designed and helped introduce DataBase system and data structures to the engine - stats, items
- Helped establish core RPG features
QA **yst
2015 年 1 月 - 2016 年 5 月1 年 5 个月
Warszawa, woj. mazowieckie, Polska
- Tested gameplay systems - progression, itemization
- Helped game designers with balance tweaks
- Worked on stabilizing the build before game release
- Helped in closing the build and sending it to cerfitication
Junior QA **yst
2014 年 5 月 - 2015 年 1 月9 个月
- Tested gameplay systems - progression, itemization
- Worked closely with game designers on tweaking game balance and economy
QA Tester
2013 年 7 月 - 2014 年 5 月11 个月
- Tested various gameplay elements
- Helped improve debug tools
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以上是领英的履历
老鼠纷纷跳船,2077会变成下一个丧歌么 |
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