婆罗门
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战斗力 鹅
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注册时间 2007-11-23
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找到了DF消息的原文新聞
https://www.resetera.com/threads ... to-work-for.290444/
Every single developer I've spoken to developing for PS5 has been evangelising how easy it is to work for, Its essentially the same development environment as PS4 and you scale up from there, for the new powers, the features and whatnot. I can't stress enough how happy developers seem to be with this situation
There is simply no doubt that the XSX on paper, the more powerful machine. However again, speaking to developers the development environment they are dealing with some people seem to be extremely happy with it, other people are having problems with it because they've moved away from what was previously the XDK which was specific for the Xbox to the GDK which is a more general environment for PC and for Xbox and even Xbox one is encompassed by the GDK
大概就是PS5的開發工具是純粹由PS4升級上去,而XSX的開發工具從Xbox專用改成Xbox+PC用,加上開發機也交得晚(想想微軟7月那個演示全都是用PC模擬,而索尼6月的演示就有PS5實機了)
不過這也只是猜測,是不是事實也要看隨時間推移各次世代遊戲的表現,只能說X1世代也發生過同樣情況(X1和PS4的遊戲表現差距比紙面差距而更大,直到14年底才回復到合乎紙面差距的表現) |
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