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[PC] helldiver2老司机2steam国区降价了(转型讨论楼)

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201#
发表于 2024-5-8 16:59 | 显示全部楼层
箭头这平衡看起来完全没有一个量化标准就算了,不同武器的dps、总伤、续航上下差距能如此之大,属于是连俺寻思都寻思不明白。你一把手感极其笨重的栓动狙击步枪砍aoe就砍吧,那你能不能把单体伤害提升到能一枪爆头必秒中型单位?这踏马不过分吧?
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202#
发表于 2024-5-8 18:10 | 显示全部楼层
Benighted 发表于 2024-5-8 17:08
可能跟箭头在discord圈地自high有关系,一堆脑残粉捧臭脚

说起来平时x逛窑子就经常看到鬼船的直播链接,他们不光玩DRG还玩别家的游戏(比如HD2)。相比之下箭头这边测试组话事人完全不懂自家游戏的机制设定,玩个难5丑态百出,真是高下立判
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203#
发表于 2024-5-8 20:30 | 显示全部楼层


现在solo这怪量,一波没压住直接再起不能,我炸个巢附近就凭空刷了几支巡逻队加入战斗,带着满屏的怪连拉了三波警报越打越多,黄胖混强袭混泰坦混追猎,太享受了……

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204#
发表于 2024-5-9 04:33 | 显示全部楼层
本帖最后由 FLZB 于 2024-5-9 04:52 编辑
Alexis killed hello neighbor 2 now on to kill HD2. Look, I am sweaty player myself when I say that they are nerfing every damn weapon that is fun and effective to use and it has to stop for me to keep spending money and time in the game. Why is Johan allowing this to happen? What is he doing about it? What the hell is this game even supposed to be now?
Just a reminder that Alexus was the guy who "fine tuned" Hello Neighbor 2 into the ground and is now in charge of balancing HD2
isnt that Alexus Kravchenko, the same guy who killed Hello Neighbors 2

刚看油土鳖up锐评平衡性,下面评论说这个Alexus之前是你好邻居2的首席设计师,当时游戏做一半这人突然上位替换掉了原来的首席设计,然后做了很多改动最后把游戏做烂,属于甲级战犯,现在来祸害HD2了。对这系列不是很熟悉,有没有比较了解情况的选手科普一下?

另外这个Alexus就是昨天爆典说自己测试爆裂铳改动前后伤害没区别,你们之前能一枪秒怪都是bug,跟故意利用强袭转身护甲失效一样的那位。



翻了下他的推,也是被人追着骂。
Bro.. don't fucking kill this game like you did Hello Neighbor 2. Nobody and I do mean NOBODY wants you working on our beloved game. You have already RUINED some of our core guns and continue to do shitty ass updates that decrease the quality of life. Just fuck off

Hello Neighbor Wiki里关于此人的介绍:
Alexus Kravchenko was the former lead game designer of Hello Neighbor 2. Working his way up from level designer of the unreleased Alpha 2, to the lead designer of the Beta and full release, he left the team right before the game came out. He removed the game's open world aspects as he said "No one would want to walk around an open world", and instead used a map labelled as a 'testmap' in the files for the full game. Alexus said that this map was in a twitch leak from tinyBuild community manager Ira, but he lied, claiming that this was not the final map. He actively removed features from the game, such as hiding under beds and certain AI tricks, as he didn't like "One-Time Gimmicks" which was a big part of the first game. When asked about the Neural Network advertised in the 2021 AI Trailer for the game, he said it was coming and then left the team, possibly to avoid further questions.



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205#
发表于 2024-5-9 17:31 | 显示全部楼层
新武器数据喷了,纯纯解放者下位,谁爱买谁买
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206#
发表于 2024-5-9 21:26 | 显示全部楼层
无意中发现一个不用改奇怪键位的快速滑步实现方法,只需要把冲刺改成按下,然后在往两侧或后方冲刺的时候按一下瞄准再接趴下就能施展滑步了(按一下瞄准是为了在不打断自动冲刺的情况下退出冲刺状态,因为冲刺时无法做出趴下动作)
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207#
发表于 2024-5-10 00:51 | 显示全部楼层
现在这bug我已经无法评价了,数据上传任务硬盘扔地上再捡起来给我变成紫色问号勤勉,再扔掉捡一次游戏直接闪退
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208#
发表于 2024-5-11 15:59 | 显示全部楼层
杀20亿机器人不就充分证明了箭头这帮贵物不但不玩自己做游戏,甚至有时连数据都不看,突出一个一拍脑袋
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209#
发表于 2024-5-11 18:55 | 显示全部楼层
这CEO跟他家那几个逆天设计师和社管一个逼德性,只不过他负责唱红脸语气温和点,踏马的绑定psn知情不报、新债卷太烂就开个投票下套好给制作组找理由之类的下三滥破事也没少干,居然还有人指望他能整顿好箭头
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210#
发表于 2024-5-11 20:31 | 显示全部楼层


员工都放假了,看到玩家在讨论才知道自家游戏又被多锁了三个区

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211#
发表于 2024-5-11 23:32 | 显示全部楼层
ddwhzh 发表于 2024-5-11 23:18
新smg改成半自动足够挤进t1了,45发60伤害比预想的压制力强的多,放西线配盾吊打蹂躏者 ...

这枪尴尬在于,它能两枪爆头带走蹂躏者,所以通常肯定是照头打,但如果马了的话蹂躏者躯干又打不穿,所以除非去打四肢否则眩晕效果感觉其实作用不大,这枪在西线真正的亮点其实是停电锯人。
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