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[汉化] [翻译]Eurogamer cyberpunk 2077试玩 摘要 (微剧透)

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发表于 2018-6-14 06:26 | 显示全部楼层 |阅读模式
本帖最后由 moseswunde 于 2018-6-14 06:26 编辑

demo信息
-主角叫V
-有捏脸系统,能自由创建角色,影响后续的世界交互
-属性点系统,有力量,体质,智力和反应等
-没有固定的职业限定,是一个流动的职业系统,高度自由化(曝光了三个主流的方向叫Solo, Techie和Netrunner,也可以混搭)
-第一人称射击含有慢动作“子弹时间”效果和滑动效果,玩家可以将两者结合以达到更戏剧化的效果
-对敌人造成伤害时会头上冒伤害值(也就是说敌人有hp槽)
-有反应强化剂(类似兴奋剂)可以增强反应
-有全身裸露镜头和很多粗脏话,可以肯定是M级
-有公寓系统,并且可以与别人发生一夜情
-有任务系统
-游戏中的外衣很有意思,不但是装饰品,还有属性,包括“街头信用”,街头信用是你接琐碎任务的时候会收到的经验值,用来解锁城区内的更多内容
-V的公寓在一个超级大楼里,大到整栋楼就像小社会一样。游戏内货币是另一条时间线上的地球(猜测)的美元和欧元联合货币,euro-dollar,游戏内叫eddies
-城市内有很多互动内容,公告牌可以直接问你要不要买东西
-纸媒没有消失,仍然有报纸
-CDPR说了这个游戏没有载入,城市被分为6个区,故事一开始主角在Watson区
-有个面吧可以吃面
-Night City是城区里最混乱的地方,各种任务线密密麻麻到数不清(原话),试玩者注意到有一个犯罪现场使用了全息还原影像的技术。
-城市里有种叫ripper doctor的医生,专门移植器官和机械部件,有合法的和非法的两种,可以强化属性或者技能
-子弹能弹墙,射击路径会被标出(跟滑板弹球类似)
-有扫描系统,可以看见墙后或者掩体后的敌人
-有肢体区别,可以断人手脚,玻璃也可以被打碎
-智能**子弹可以追踪
-可以用mod定制武器
-有把高科技**可以穿透掩体甚至后面的敌人,在这把枪的另外一种火力模式中,你可以将其充能并射击敌人造成大量伤害
-有很多技能和分支路线,如果有很高的工程学可以破墙创造新路
-可以黑入敌人的系统并且加入恶意软件或者病毒来损坏敌人的武器
-预告片中的双刀用起来很准确并且很爽(cooool)
-任务有多种完成方式,并且有多种结局,并且,还能影响后续发展
-有一个调查系统,可以让玩家与景物交互并学习各种物品,武器或者背景故事
-V是个偏敏捷的角色,可以上墙也可以掩护进阴影

与CDPR人物设计师Patrick Mills采访:
-不夜城(Night City)垂直尺度上非常非常高,而这个只是watson区的一角,六个区各有特色,地图会非常大
-地图还在摸..只完成了一部分
-有载具,有摩托车和普通汽车,别的卜能说
-能开车压人(没有明确回答),但是能造成混乱
-这是个雇!佣!兵!游!戏!
-有日夜系统,但是白天也有人光明正大犯罪所以很动荡
-剧情有隐喻,有类似银翼杀手雨夜吃面那种东西
-被问起第三人称容易联想到GTA,Patrick表示很正常,游戏同样被放在了加州。但是不一样的是这是个非线性RPG
-有巫师彩蛋
-是纯单人游戏
-可能会考虑放出后加入多人(模糊回答)
-可以买房,然后变成基地
-不是所有角色都是双性恋,性别对恋爱系统估计有影响
-当前计划在Xbox One, PS4和PC上发行

剧透部分:(反白)
-50分钟demo在游戏开始阶段,V和他的朋友Jacie Welles还有一个netrunner名字叫T-Bug找寻一个失踪的人,失踪的原因他被scavenger绑走了(Scavenger是游戏内众多势力
中的一个)
-被绑走的女人裸体躺在冰浴里,她跟随加入了队伍。
-Wilson是当地的枪械师,你可以找他强化武器
-雇佣兵任务:从当地黑帮中夺回武器,可以偷,可以正面刚,也可以叫一个Militech的专家Meredith Stout来进行协商会谈说回这批武器
-要回收的所谓武器其实是一个机器人,被一个叫Maelstrom的组织守护者。
-Maelstrom是一个热衷人体改造并不惜把自己变成机器的组织,他们拥有Militech的武器
-一旦你购买了机器人,他里面的芯片会产生病毒并伤害一些Maelstrom成员。你可以杀出一条血路
-多结局包括可以不打,反过来直接跟头头合作,会产生另外一个结局
-结尾是V和Jacie从犯罪现场开车逃离。V很愉快并对未来的佣兵生活进行了展望

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发表于 2018-6-14 07:07 来自手机 | 显示全部楼层
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发表于 2018-6-14 07:33 来自手机 | 显示全部楼层
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发表于 2018-6-14 09:16 | 显示全部楼层
-被问起第三人称容易联想到GTA,Patrick表示很正常,游戏同样被放在了加州。但是不一样的是这是个非线性RPG


所以是加州地区套用魔都地铁咯
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发表于 2018-6-14 09:17 | 显示全部楼层
想玩
又有了活下去的动力
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发表于 2018-6-14 09:24 来自手机 | 显示全部楼层
有巫师彩蛋?那是会偶遇ciri咯?
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发表于 2018-6-14 09:37 | 显示全部楼层
单人游戏,爽哦
严重期待
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发表于 2018-6-14 09:39 来自手机 | 显示全部楼层
非线性rpg,那估计敌人就是和辐射老滚一样的动态等级了

—— 来自 HUAWEI ALP-AL00, Android 8.0.0上的 S1Next-鹅版 v1.3.3.2-play
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发表于 2018-6-14 09:48 | 显示全部楼层
这反白的什么东西
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发表于 2018-6-14 10:14 | 显示全部楼层
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发表于 2018-6-14 10:25 | 显示全部楼层
巫师3里Ciri说她去过一个奇怪的世界,应该就是这个了吧?
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发表于 2018-6-14 10:52 | 显示全部楼层
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发表于 2018-6-14 11:09 | 显示全部楼层
从小就有超级大楼的幻想,还经常梦到,可能我从小就很宅。。
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发表于 2018-6-14 12:30 | 显示全部楼层
翻译了一下Kotaku的试玩体验:

The next game from the makers of The Witcher 3 is looking impressive, and perhaps most importantly, it looks like a real video game. A 50-minute behind-closed-doors E3 demo of Cyberpunk 2077 showed attendees proper gameplay, played live, that appeared like something we might actually see in the next year or two.
巫师3开发商的下一款游戏看起来令人印象深刻。至少它已经像是一款真正的游戏了。50分钟的E3 demo展示了很多Gameplay的内容,会让人相信你能在未来一两年内玩到它。

Here’s the short version: Cyberpunk 2077 is a lot like Deus Ex, with what looks like less stealth but better shooting. There’s lots of violence. There are branching quests with multiple choices, like The Witcher 3, and there’s a driving system that seems a whole lot like Grand Theft Auto. The demo was impressive, hinting at typically dystopian themes, lots of player choice, and many, many different guns.
简单说,赛博朋克2077非常像杀出重围,当然潜入部分少些但射击部分更好。有大量暴力,大量分支剧情的支线,很像巫师3。载具系统又非常类似GTA。这个Demo展示了一些经典的反乌托邦主题,大量的玩家抉择,以及大量武器。

What’s most striking is that it looks like a real game. Cyberpunk 2077 isn’t shockingly pretty or full of astounding pre-rendered graphics—it looks like a video game built to run on PlayStation 4 and Xbox One, with an impressive, humongous world that may live up to the bar set by Velen and Skellige. CD Projekt Red won’t commit to a release year—which is smart, until they’re absolutely sure—but for a game that was teased in 2013 and has been MIA until now, they showed quite a bit. Put another way: this isn’t Final Fantasy VII Remake.
最令人惊讶是它看起来的确是一款真正的游戏。赛博朋克2077并没有令人震惊的漂亮的预渲染画面,非常像是一款能在PS4、XBOX One(也就是并非下一代主机)上运行的游戏,并且达到了他们之前在威纶和史凯利杰所达成的水准。CDPR在他们能百分百确定之前连发售年都没有给出:这是明智的。对于一款2013年就亮相但一直失踪到现在的游戏,他们的确在今年展示了许多。换句话说:这可不是FF7 Remake!

Cyberpunk 2077 is a first-person shooting role-playing game that feels very different from CD Projekt Red’s last game. It’s full of gritty slang, futuristic technology, and diverse characters. The whole game takes place in Night City, a fictional city in the “free state of North California” within Cyberpunk’s world, and there are six different districts: the sprawling City Center, the corporate dystopia Watson, the luxurious Westbrook, the suburban Heywood, the gang-ridden Pacifica, and the industrial Santo Domingo.
赛博朋克2077是一个第一人称射击RPG游戏,感觉和CDPR之前的作品大相径庭。它充满着粗鄙的俚语、未来科技、各式各样的人物。游戏发生在Night City,坐落在“北加利福尼亚自由州”的一个虚构城市。城市内有6个区域:巨大的城市中心,表现企业反乌托邦的Watson,奢侈地Westbrook,郊区的Heywood,帮会聚集地Pacifica和工业区Santo Domingo。

The E3 demo started off with character creation—you get to decide whether to play as a man or a woman version of the main character, V. Both the male and female V are fully voiced, which sure must have been expensive. You also get to play around with an in-depth face creator, and assign V a background, a key life event, and a purpose for being in Night City. (Some examples: “Unfinished Business”/ “Ex-Lover In Town” / “Something to Prove.”)

E3的Demo从捏人开始:你将以“V”的身份进行游戏,但需要决定人物性别。无论男女都是全语音的:很有诚意。你要完成一个复杂深入的捏脸,并决定V的出身、关键事件、来到Night City的原因等等。(例如“未完成的生意”,“前恋人居住在此”,“证明一些事情”等等)。

Then you choose which stats to pump up: Strength, Constitution, Intelligence, Reflexes, Tech, and, uh, Cool. (This appears to be unironic.) There are classes, but you don’t pick just one. Your character can blend skills and traits from all three: Netrunner, Techie, and Solo.

之后选择人物属性:力量、耐久、智力、反应力、技术,以及……Cool?(看起来不是反讽)。有职业但你可选多个。你的人物可以混合三种职业的技巧和特性:Netrunner, Techie, 和Solo.

The demo started off with a sequence in which V, working alongside her meaty companion Jackie Welles, goes into a gang-infested apartment to rescue a kidnapped girl. It plays out a lot like Deus Ex, minus the stealth, and with what appears to be more interesting gunplay. There’s plenty of shooting, covering, and lingo-infested dialogue. (“Eddies,” for example, is slang for “European dollars,” this world’s currency.)

Demo开始时,V和他健硕的伙伴Jackie Welles要去一个盘踞着帮派的公寓楼营救一名被绑架的女孩。玩起来非常像去掉潜入部分以及强化了射击部分的杀出重围。射击、掩体和混合语言的俚语非常多。(比如作为世界货币的Eddies就是European dollars的俚语化。)

Once the mission ends—after you’ve taken out the gang and carried a naked, nearly dead woman to a team of trauma rescuers—we cut to V’s apartment, where Cyberpunk 2077 reminds us that it’s equally gratuitous to both men and women by showing us a carefully rendered naked male butt. Then V gets a prestigious invite, to the car of a major “fixer” named Dexter DeShawn. This is a big deal. V is stoked. DeShawn gives her a proposition—if she passes his test, getting a special spider-robot from a group of thieves, he’ll recruit her as one of the many mercenaries he sends out on missions throughout Night City.
任务结束以后,你端掉了帮派团伙,背着一个全裸而且濒死的女人去急救——画面一转来到了V的居所,此时赛博朋克2077提醒我们对男人和女人要公平,展示了一个非常细致渲染的男人屁股(行文中没看出是谁)。之后V接到邀请要去Dexter DeShawn的车里,DeShawn表示可以给V当雇佣兵的机会,如果你们能从一群盗贼哪里得到一种特殊的蜘蛛机器人的话。

That’s the demo’s big quest, finding a way to get the spider-robot. As a CD Projekt Red developer explained, there are several ways to do this. The path we saw first involved V going to a Ripperdoc, Victor, who gives her upgrades like an optical scanner and a new weapon grip. Then she takes Jackie’s car for a ride, which will play a big part in Cyberpunk 2077. “Driving is an essential way of getting around in Night City,” said the developer.
之后是Demo的主要任务:取得蜘蛛机器人。CDPR说完成这项任务有许多方式。我们的方法中首先要去升级光学扫描器和新武器握柄,之后使用Jackie的车。“开车是在Night City中移动的最主要方式”,开发者说。

You can toggle from first-person to third-person for driving—thank god!—and as you go around the city, CD Projekt Red says you’ll run into random encounters. In this demo, those gang members from earlier came and chase down V’s car, leading to an intense action sequence where Jackie takes the wheel from the passenger seat while the player has to shoot at enemies out the driver window.
开车的时候可以切换第一人称和第三人称。当你在城市中开车时,CDPR说你会遇到各种随机遭遇。在Demo中游戏初期的帮派团伙会使用车辆追逐V,此时Jackie会开车,而玩家需要开枪射击敌人的车辆。

Eventually V and Jackie get to a meeting with an agent belonging to a generic “Corporation”—one of Cyberpunk 2077's faceless evil organizations—and get into a tense encounter. During each of these encounters, V is barraged with dialogue options. She can choose to be amicable or aggressive at just about every turn, and CD Projekt Red is promising many ambitious narrative choices and branches. The agent offers V a great deal of money—which she’ll be able to use to reclaim the spider-bot—if V will implant a chip in the thieves’ computer terminal. In the demo, V says yes. CD Projekt Red says you’ll also be able to say no, or run away with the money, or who knows what else.
之后V和Jackie和一个特殊组组织(叫做Corporation,赛博朋克2077的诸多邪恶无面组织之一)的特工见面。在每次遭遇中V都会有许多对话选项,可以选择和蔼或有侵略性的选项,并且会有许多叙事方面的选项和分支与此有关。这位特工表示可以提供给V一大笔钱用于取得蜘蛛机器人,但条件是要帮他将一个芯片植入盗贼们的电脑终端。在demo中V同意了这个提议。CDPR的人说你也可以不同意,或者拿钱跑路,等等。

Then we get to the main quest, a standoff between V and thugs belonging to a “psycho-gang” (so much lingo) called the Maelstrom. Long story short: that agent’s chip was a trap, and it shuts down the Maelstrom’s entire system, leading to a brutal shoot-out. V gets the spider-bot, then makes her way through the gang’s complex, shooting enemies and snagging gear along the way. It’s all gorgeous, impressive, and looks like a lot of fun to play.
最终就是任务的主要部分,V将和叫做Maelstrom的团伙展开各种对峙,简单说:特工的芯片其实是一个陷阱,它将Maelstrom的主系统关闭,导致V陷入险境。V拿到了蜘蛛机器人,并一路射击、战斗、逃出生天。这些战斗看起来十分华丽出色,非常好玩。

一些其他
A few other notes:

The whole game is in first-person, and you can’t switch to third-person, except for when you’re driving. You’ll see V in cut-scenes, though. She (or he) has a personality, although it’s hard to tell how much of that will be pre-determined and how much will play out based on your decisions.
整个游戏都是第一人称视角,除了开车以外不能切换成第三人称视角。你在过场动画中能看到自己。V有自己的性格,但很难说多少是事先定好的,多少会根据玩家选项有所变化。

Gear is color-coded based on rarity. Uncommon stuff is green, “Epic” stuff is purple, etc. Seems like there will be a ton of guns, each with its own ability.
武器根据稀有度有不同颜色。稀有武器是绿色,史诗武器是紫色,等等。看起来有巨大数量的武器,每种武器都有不同能力。

The coolest gun we saw was one whose bullets auto-track their enemies. You don’t even have to aim—you just fire it in a direction and it’ll hit people.
我们见到的最酷的枪是一把子弹能追踪的枪。你完全不需要瞄准,只需要朝着敌人那边射击就行了。

Other guns included a “Tech Blunderbuss” shotgun, a pistol, and a smart rifle. There’s very little stealth in Cyberpunk 2077, from what we saw, so shooting plays a huge part. Hard to tell how it feels just based on watching it.
其他枪还有一把“Tech Blunderbuss”**,一把**,和智能**。赛博朋克2077中几乎没有潜入要素,最主要的Gameplay就是射击。

V also has a set of weapons called Mantis Blades that she can use not just to hack enemies apart, but to cling to walls (!!!) so she can scope out the scene.
V还有一种武器是螳螂刀,不仅能用来杀敌,还能用来黏在墙壁上,因此V的移动范围很大。

You’ll also be able to get a double jump, among other abilities, and we saw some sort of technique that allows V to slow down time.
你能拿到二段跳和许多其他“能力”,比如让时间变缓的能力。

One of the game’s core mechanics is called Street Cred, sort of like a currency that’s both your reputation and your experience. Leveling up your Street Cred by questing will let you unlock new skills and missions.
游戏的一个核心机制是街头威望,近似于你的声望和经验值的混合。做任务升级街头威望能解锁新的任务和新的技能。

During conversations, you’ll sometimes have extra options on top of your dialogue tree. While facing one security guard, for example, you can try to grab his gun. In another scene, you can pull out your own gun instead of saying something.
对话中在你的对话树上经常会有一些额外选项。比如面对警卫时,你可以选择抓住他的枪。在某些场景中你可以选择直接拔枪。

CD Projekt Red is promising that Cyberpunk 2077, like The Witcher 3, will be full of branching scenes and bazillions of possibilities. After The Witcher 3, I have a whole lot of faith that they’re telling the truth.
CDPR承诺赛博朋克2077将会像巫师3一样有大量支线时间和无穷的可能性。正因为巫师3,我们也相信他们做得到。
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发表于 2018-6-14 15:33 | 显示全部楼层
这就是我活下去的支撑了
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发表于 2018-6-14 15:37 | 显示全部楼层
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