lokken 发表于 2022-2-23 09:18

UBI这是要开发魔法门世界?

Linkedin上看到上海UBI在招一个World Director,昨晚po的已经3个人报名了,粘贴一点职位要求:

What You Will Do

[*]Conceive, evangelize, and oversee rules and metrics for all gameplay spaces, including density, time-between-action, etc
[*]Make sure that the world and all the gameplay spaces work flawlessly.
[*]Work closely with the Technical Director to make sure that the tools and pipeline for world creation is efficient, agile, and help deliver fun
[*]Work closely with the Art Director to make sure that the visuals of the world serve the gameplay, IP art direction pillars, and generally fulfill the promise of the adventurous and magic world
[*]Work closely with the Mission Designers to make sure that quests are placed and initiated in an optimal way, and that the spaces and placement of things in the world serve the intended mission experience
[*]Work closely with the Producers to define, plan, prioritize and execute on the content and work needed to execute the World Direction



What you should be equipped with:

You have always been fascinated by Worlds building and the possibility to create immersive experience for the player. You have worked in or around a level editor for many years, and you are constantly thinking about how you can push the envelope of world and level design when it comes to immersion and fun. Over the years you’ve come to understand and value the unique role that world and level design has: the point of synergy and expression of all other departments (art, systems design, animation, etc.), taking all the components and assemble them into the final world in which the players have their experiences. This unique role requires attentiveness, service mindedness, attention to details as well as deep understanding of the bigger picture, and quite a bit of patience and humility.

[*]Good English, both written and oral
[*]A positive, communicative, self-driven team player who enthuses and informs people both up and down the org chart
[*]Extensive knowledge about level and world design principles across AAA genres
[*]>5 years’ experience making video games
[*]>3 years’ experience as a level designer, open world designer, quest or mission designer.
[*]At least one shipped Open World game in a senior or lead position
[*]At least one shipped AAA game in a Lead Level Designer, Lead Open World Designer or similar position




那么久了才想起这个IP?情怀党有点玩不动了,年轻的有几个知道MM的。另外哪个兄弟如果应聘成功,尽量开发成HOMM类型哈

finallysqull01 发表于 2022-2-23 09:26

冲着mm10的表现,不看好

adw667 发表于 2022-2-23 09:34

育碧居然还记得魔法门?说起来这个IP放现在反而是黑暗弥赛亚那样的第一人称ACT比较适合当下的环境

高龙 发表于 2022-2-23 09:39

creymorgan 发表于 2022-2-23 09:40

来个3a的连体人魔法门正传,来个中等规模外传英雄无敌讲述围绕正传前后左右的世界故事。

普通军转 发表于 2022-2-23 09:47

adw667 发表于 2022-2-23 09:34
育碧居然还记得魔法门?说起来这个IP放现在反而是黑暗弥赛亚那样的第一人称ACT比较适合当下的环境 ...

然后做成育碧全家桶

horizonwalker 发表于 2022-2-23 09:49

lokken 发表于 2022-2-23 09:53

horizonwalker 发表于 2022-2-23 09:49
http://heroworld.gamerhome.com/news.php?id=1630
上个月heroworld就有消息了

奇怪怎么是倒过来先招manager,再招director级别

英雄世界这个回复下面还看到几个熟悉的ID

巴特爱素子 发表于 2022-2-23 11:49

做个魔法门之十字军都谢天谢地了

otaku21126 发表于 2022-2-23 11:52

只要不怕亏心,育碧什么IP都能做出一部销量尚可的游戏。
重启魔法门如果打算赚口碑可能会翻车,但是单纯挂一个IP开新产品线,对育碧没什么难度

horizonwalker 发表于 2023-12-17 04:53

無始無終 发表于 2023-12-17 06:52

是NWC世界观还是亚山世界观有消息吗

—— 来自 Xiaomi 23054RA19C, Android 13上的 S1Next-鹅版 v2.5.4

horizonwalker 发表于 2023-12-17 11:02

秀光 发表于 2023-12-17 11:45

mm10本来就不是育碧做的,是几个MM3-5时代的遗老自己组个工作室弄的情怀之作,因为版权问题被育碧收编了而已。

前几年我就疑问育碧把旗下的IP全搞成开放世界清据点,为啥不整个魔法门出来,背景简直完美适合这套东西,而且死忠不少,哪怕整成满地一键生成的问号,也不缺人买单吧

solmyrli 发表于 2023-12-17 11:51

我还记得自走棋都过时的时候,还出了个英雄无敌自走棋的立项呢……

grox133 发表于 2023-12-17 11:55

这个ip感觉在育碧这里就做不出什么好东西,好几作都褒姒了

wlhlz 发表于 2023-12-17 11:59

魔法门其实算是正儿八经的沙盒游戏了,但是育碧买了之后从来没做一款魔法门6789类型的游戏,这个八成也不会是

thebestlss 发表于 2023-12-17 12:29

陈乔恩 发表于 2023-12-17 12:38

魔法门和英雄无敌分别在Ubi和EA手上?

—— 来自 HUAWEI TAH-AN00m, Android 12上的 S1Next-鹅版 v2.2.2.1

星花 发表于 2023-12-17 12:41

晚了,魔法门我觉的当年是比刺客更好的选择。

jedipiggy 发表于 2023-12-17 13:18

单角色,魔法门背景的罐头很好理解,但魔法门的传统都是组队打架,这个能解决好也行,一个罐头多种吃法切换腻的慢

寇马可 发表于 2023-12-17 13:27

.

本帖最后由 寇马可 于 2023-12-17 13:28 编辑

我前几年还打通了mm3,那真是硬核开放世界游戏



----发送自 STAGE1 App for Android.

星花 发表于 2023-12-17 13:37

jedipiggy 发表于 2023-12-17 13:18
单角色,魔法门背景的罐头很好理解,但魔法门的传统都是组队打架,这个能解决好也行,一个罐头多种吃法切换 ...

魔法🚪组队没剧情的,直接单人没问题的

jedipiggy 发表于 2023-12-17 21:31

星花 发表于 2023-12-17 13:37
魔法🚪组队没剧情的,直接单人没问题的

这不是觉得多几个职业多些玩法吗

一个角色清问好跟刺客信条也没啥区别

hyiang98 发表于 2023-12-17 22:03

魔法门678对标的是上古卷轴这样的打地牢RPG…
感觉育碧只有做出又一个刺客信条换皮游戏的才能,我就这么说

— from Xiaomi M2012K11AC, Android 11 of S1 Next Goose v2.5.2-play

cst3108 发表于 2023-12-18 01:38

自从魔法门和英雄无敌系列被育碧收了后,出的所有作品全部是外包的,育碧本社就只有一些IP相关的负责人员而已。这个捡来的IP在育碧家就是没爹没妈的没人疼,从来都拿不到好资源,做得游戏质量如何全看外包的开发商水平和是否用爱发电

淳煜王 发表于 2023-12-18 01:40

魔法门重置下都行,小时候玩这游戏爽疯了,有汉化有语音还能飞天,对着金山游侠的攻略猛学,在那时候是心里最神的RPG

银枪子龙 发表于 2023-12-18 10:05

不如复活英雄无敌,或者把这IP卖了好嘛?别埋没IP
页: [1]
查看完整版本: UBI这是要开发魔法门世界?